Now with 100% more tilesets
Tileset is mostly done. They’ll likely be tweaked as I go on. Basic tile drawing is there, too.
The idea for my game is to have a screen-wrapping platformer (a la Mario Bros or Kid Icarus). Scrolling + wrapping will be used as a puzzle game mechanic (e.g. to kill enemies by crushing them against a wall).
I’ve been fighting a bit with OpenGL, but progress is good. 

