{"author_name":"SojaBird","cat":"LD #31","comments":[],"epoch":1417861620,"likes":1,"metadata":{"p_key":"24224","p_author":"SojaBird","p_authorkey":"31667","p_urlkey":"59629","p_title":"In for a short game","p_cat":"LD #31","p_event":"LD31","p_time":"1417861620","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"31667","us_name":"SojaBird","us_username":"sojabird","event_start":"1417737600","event_key":"26","event_name":"LD31"},"text":"<p>Oke it&#8217;s probably not going to short but I should at least aim for that.<\/p>\n <p>In the past Ludem Dares I have participated in my scope was always too big.<br \/>\n The idea I have now will probably be the same but I&#8217;m going to give it a shot anyway.<\/p>\n <p>I&#8217;ll try to make this game quick and hacky since I&#8217;ve already spend a lot of optimization and perfectionism points on another project this week.<\/p>\n <p>So&#8230;<\/p>\n <p>&nbsp;<\/p>\n <p>About the theme:<br \/>\n I don&#8217;t really feel this is a very good one (for me).<br \/>\n Everything on one screens feels like any game but simpel enough that fits in one single view.<br \/>\n I&#8217;ll try to implement some funny stuff such as the menu being controlled by gameplay as well which I hope is not going to be super anoying.<\/p>\n <p>&nbsp;<\/p>\n <p>Lets list up the stuff I&#8217;ll be using:<br \/>\n &#8211; Unity 4.6 &#8211; I&#8217;m going to do a 2D game.<br \/>\n &#8211; Photoshop for the (probably) pixel art stuff.<br \/>\n &#8211; Visual Studio 2010 with C#.<\/p>\n <p>Past jams I haven&#8217;t really focused on audio but since I did during the &#8220;IndiesVSPewDiePie-challenge&#8221; from last month, I&#8217;ll force myself to start doing sound as soon as possible.<br \/>\n &#8211; I&#8217;ll be using that nifty little program SFXR for those.<\/p>\n <p>&nbsp;<\/p>\n <p>&nbsp;<\/p>\n <p>Good luck to all and have fun!<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/2d\/\" rel=\"tag\">2D<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/unity\/\" rel=\"tag\">unity<\/a><\/p>","time":"December 6th, 2014 5:27 am","title":"In for a short game"}