Concept Final Mutation

Here’s the contents of the .txt file I typed up in brainstorming my concept around the theme. I budgeted 90 minutes for this step. I decided to go ahead with concept #6, a doorman/security guy type of game. Now it’s mutated to a lab assistant type deal where you’re working for a mad scientist in his laboratory.

LD31 theme: “Entire Game on One Screen”

this is suitable for old-school games:
– Tapper
– Pac-Man
– Missile command
– Space Invaders
– Galaga
– Robotron 2084

IDEAS

1. OPEN THE EGG
You gotta open an egg in the center of the screen before time runs out

2. PROTECT THE KID
There is a kid who lives in a house and you have to protect him from this and that like intruders, wild animals, fire,

3. SERVE THE BEERS
Suds Slinger, basically.
[NOTE: Suds Slinger is a Tapper-inspired bartending game I’m creating for mobile]

4. AVOIDEROID
SURVIVOTRON
Stay hidden or survive attacks from various creatures that come wandering through a scene throughout the night. Forage
during the day.

5. HAUNTED THEATRE
Play with the theme and have the game revolve around scenes on a movie projector.
(right away I want to keep this for a real game later and not give it away prematurely in a gamejam)

6. DOORMAN / SECURITY GUY
You’re the doorman somewhere interesting, like the lobby of a scientific research corp. It’s one screen with a different
scenario for each level. Meaning it’s always the lobby.

Comments

06. Dec 2014 · 13:41 UTC
I think you chose a good one (I’m imagining Papers, Please meets Half Life 😉

I expect people are pretty flexible with the ‘entire game on one screen’ thing.
06. Dec 2014 · 13:49 UTC
I’m on the verge of having it scroll a half-screen left and right and calling that one screen, haha.