You are in a box. It is dark. There is no you.
That is currently the state of my game. I think you can already see what I’m going for, though: A single-screen rogue-like! I’ve always wanted to do a good rogue-like, but never gotten past the planning stages before, so I’m really excited for this one. Despite the simplicity of this screenshot, I’m actually very close to having full-on level generation up and working – You’ll see within a few hours.
As for pacing – I let myself get a solid five hours of sleep last night since I was wiped out from the week, and have taken a couple breaks for things like food and stretches so I’m about 6-7 hours into actual development time, split fairly evenly so far between design, research, and actual code time. Getting to be about 300 lines of code, by raw line count. More to come soon, I hope
Tags: 2D, awesome, html5, javascript, ld31, ld48, Ludumdare, luthwyhn, progress, rogue, roguelike, screenshot, update
