{"author_name":"Luthwyhn","cat":"LD #31","comments":[],"epoch":1417879260,"likes":2,"metadata":{"p_key":"24013","p_author":"Luthwyhn","p_authorkey":"3911","p_urlkey":"59415","p_title":"LD31 \u2013 Update 2:  A New Generation","p_cat":"LD #31","p_event":"LD31","p_time":"1417879260","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"3911","us_name":"Luthwyhn","us_username":"\/author\/luthwyhn\/","event_start":"1417737600","event_key":"26","event_name":"LD31"},"text":"<p><a href=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/12\/23.png\"><img class=\"alignnone size-large wp-image-410523\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/12\/23-550x298.png\" alt=\"2\" width=\"550\" height=\"298\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/12\/23-300x162.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/12\/23-550x298.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/12\/23.png 1588w\" sizes=\"(max-width: 550px) 100vw, 550px\" \/><\/a><\/p>\n <p>As claimed in the previous update, my level gen code didn&#8217;t take much longer to complete. \u00a0I can now generate an interconnected system of rooms and hallways, separated by doors. \u00a0Making doors something that can be opened\/closed will not be difficult once I actually get a character in and moving around. \u00a0That&#8217;s the next goal: \u00a0Dude and move. \u00a0Then doors and vision. \u00a0Then we work on stats, enemies, combat, inventories&#8230; so much left to do! \u00a0But at least I&#8217;m already the furthest I&#8217;ve ever made it on a rouge-like, so I&#8217;ve already succeeded at something great!<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/2d\/\" rel=\"tag\">2D<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/awesome\/\" rel=\"tag\">awesome<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/compo\/\" rel=\"tag\">compo<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/game\/\" rel=\"tag\">game<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/html5\/\" rel=\"tag\">html5<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/javascript\/\" rel=\"tag\">javascript<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/ld31\/\" rel=\"tag\">ld31<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/ld48\/\" rel=\"tag\">ld48<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/level-generation\/\" rel=\"tag\">level generation<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/ludum-dare\/\" rel=\"tag\">Ludum Dare<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/luthwyhn\/\" rel=\"tag\">luthwyhn<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/progress\/\" rel=\"tag\">progress<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/rogue\/\" rel=\"tag\">rogue<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/roguelike\/\" rel=\"tag\">roguelike<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/screenshot\/\" rel=\"tag\">screenshot<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/update\/\" rel=\"tag\">update<\/a><\/p>","time":"December 6th, 2014 10:21 am","title":"LD31 \u2013 Update 2:  A New Generation"}