{"author_name":"GFM","cat":"LD #31","comments":[],"epoch":1417887600,"likes":0,"metadata":{"p_key":"23943","p_author":"GFM","p_authorkey":"7375","p_urlkey":"59344","p_title":"Song done!!","p_cat":"LD #31","p_event":"LD31","p_time":"1417887600","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"7375","us_name":"GFM","us_username":"\/author\/gfm\/","event_start":"1417737600","event_key":"26","event_name":"LD31"},"text":"<p>Finished the song for my game. \/o\/<\/p>\n <p>It&#8217;s a short loop and kinda down&#8230; but it fits the mood I want for my game. <del>Also, I think the time signature seems somewhat weird&#8230; It seems like it goes from 3\/4 to 4\/4&#8230; but what do I know about musical theory?<\/del> Actually, it&#8217;s 9 compass of 3\/4 (I think).<\/p>\n <p>It was done in the amazing VMML, by <a href=\"http:\/\/ludumdare.com\/compo\/author\/benjamin-soule\/\" target=\"_blank\">Benjamin<\/a>. Unfortunately, I&#8217;ve yet to search for a MML player in C, that\u00a0can be used with SDL2, so I&#8217;ll synthesize the song and use the WAVE&#8230; oh, well&#8230;<\/p>\n <p>You can listen to it <a href=\"http:\/\/benjaminsoule.fr\/tools\/vmml\/index.html?t90%0D%2F%2F%20bass%0D%251%403o3%24%5Bgr2dr2%5D3%20gr2.dr2.gr2.dr2.%3B%0D%2F%2F%20harmony%201%0D%251%402%24q6ra%2B2rf2ra%2B%3Cg%3Erf2ra%2B%3Cg%3E%3Cf2d%3Eq7rgaa%2B%3Cc%3Egaa%2Ba%2B2r2ar2.%3B%0D%2F%2F%20harmony%202%0D%251%402%24r%3Cd2%3Era2r%3Cd%3Er2a2r%3Cd%3Er1r1r1r1r1\" target=\"_blank\">clicking here<\/a>. =D<\/p>","time":"December 6th, 2014 12:40 pm","title":"Song done!!"}