{"author_name":"erebusman","cat":"LD #31","comments":[],"epoch":1417888020,"likes":0,"metadata":{"p_key":"23938","p_author":"erebusman","p_authorkey":"31427","p_urlkey":"59339","p_title":"Player movement + npc movement in","p_cat":"LD #31","p_event":"LD31","p_time":"1417888020","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"31427","us_name":"erebusman","us_username":"erebusman","event_start":"1417737600","event_key":"26","event_name":"LD31"},"text":"<p>I was able to get some basic player and NPC behavior scripts in and now the player can move, as well as the various NPC&#8217;s move across the scene as intended!<\/p>\n <p class=\"separator\"><a href=\"http:\/\/2.bp.blogspot.com\/-5-PWibbKQow\/VINdLJWuhnI\/AAAAAAAAEXg\/jX5g7z8TIac\/s1600\/ld31_shot5.jpg\"><img src=\"https:\/\/images-blogger-opensocial.googleusercontent.com\/gadgets\/proxy?url=http%3A%2F%2F2.bp.blogspot.com%2F-5-PWibbKQow%2FVINdLJWuhnI%2FAAAAAAAAEXg%2FjX5g7z8TIac%2Fs1600%2Fld31_shot5.jpg&amp;container=blogger&amp;gadget=a&amp;rewriteMime=image%2F*\" alt=\"\" width=\"320\" height=\"244\" border=\"0\" \/><\/a><\/p>\n <p>Going to take a break for a bit; combat will be programmed in next!<\/p>","time":"December 6th, 2014 12:47 pm","title":"Player movement + npc movement in"}