Progress Update #1
We stayed up till 04:00 to brainstorm after the theme announcement. We wrote down a few ideas and decided on a puzzle game involving a mexican standoff/duel with bouncing bullets.
After we awoke that morning, we had some initial setbacks like getting hardware ready and rewriting a script for our build server, but shortly after we got to work.
I spent today working on the bullet mechanic and the physics. It feels like everything is taking longer than it should to achieve but at the same time it’s nice to see progress.
Coxy has been drawing characters and scenery and as you can see its pretty awesome.
The buildserver has been configured to build/deploy after every commit so you can follow our progress at http://ludumdare31.nottoscalestudio.com.
