{"author_name":"Antler","cat":"LD #31","comments":[],"epoch":1417902360,"likes":0,"metadata":{"p_key":"23753","p_author":"Antler","p_authorkey":"503726","p_urlkey":"59153","p_title":"First Ludum Dare!","p_cat":"LD #31","p_event":"LD31","p_time":"1417902360","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"503726","us_name":"antler","us_username":"antler","event_start":"1417737600","event_key":"26","event_name":"LD31"},"text":"<p>Good morning!<br \/>\n Ludum Dare 31 marks my first Game Jam and I&#8217;m excited to get started! We&#8217;re starting pretty late all things considering, but we&#8217;re picking up steam, and we have a clear idea of what we&#8217;re doing!<br \/>\n I&#8217;m working with my friend and housemate Marco\u00a0 (http:\/\/ludumdare.com\/compo\/author\/markskyzoid\/) and we&#8217;re using Unity to build our game.<br \/>\n We both felt that the best Ludum Dare games every competition have been the ones that do something clever and fun with the theme of the respective Jam. Wanting to follow in great footsteps, we&#8217;ve developed an idea that we think takes the theme in a funny direction, without being too literal or straying too far from the theme.<\/p>\n <p>Marco taking the role of programming, and me doing art, levels and design. Of course, this is very much a collaborative process, it&#8217;s just the two of us in the living room. We don&#8217;t have need of titles or designations.<br \/>\n I&#8217;ll be updating whoever wants to read this about the progress of our game as time goes on, so please do check back to hear about our game!<\/p>","time":"December 6th, 2014 4:46 pm","title":"First Ludum Dare!"}