{"author_name":"snapman_GT","cat":"LD #31","comments":[],"epoch":1417910340,"likes":2,"metadata":{"p_key":"23673","p_author":"snapman_GT","p_authorkey":"30827","p_urlkey":"59070","p_title":"Level Geometry Complete!","p_cat":"LD #31","p_event":"LD31","p_time":"1417910340","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"30827","us_name":"snapman_GT","us_username":"snapman_gt","event_start":"1417737600","event_key":"26","event_name":"LD31"},"text":"<p>As incredibly plain as this still looks, it was the most complex modeling I&#8217;ve ever attempted.<\/p>\n <p><a href=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/12\/leveldone.png\"><img class=\"alignnone size-medium wp-image-412810\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/12\/leveldone-300x168.png\" alt=\"leveldone\" width=\"300\" height=\"168\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/12\/leveldone-300x168.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/12\/leveldone-550x309.png 550w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n <p>Here&#8217;s a shot of the layout, though it&#8217;s technically cheating to look at it&#8230;<\/p>\n <p><a href=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/12\/LevelLayout.png\"><img class=\"alignnone size-medium wp-image-412811\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/12\/LevelLayout-300x158.png\" alt=\"LevelLayout\" width=\"300\" height=\"158\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/12\/LevelLayout-300x158.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/12\/LevelLayout-550x290.png 550w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n <p>All those cubes are my camera triggers.\u00a0 Enter one, and the active camera switches, and the viewport layout resizes.\u00a0 Piece of cake!\u00a0 Now I just need to write a complex AI and make a game out of this&#8230;.<\/p>\n <p>&nbsp;<\/p>","time":"December 6th, 2014 6:59 pm","title":"Level Geometry Complete!"}