{"author_name":"dazsim","cat":"LD #31","comments":[],"epoch":1417915980,"likes":1,"metadata":{"p_key":"23631","p_author":"dazsim","p_authorkey":"502881","p_urlkey":"59026","p_title":"Game update \u2013 Quantum Dungeon is taking shape. literally before your eyes :D","p_cat":"LD #31","p_event":"LD31","p_time":"1417915980","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"502881","us_name":"dazsim","us_username":"dazsim","event_start":"1417737600","event_key":"26","event_name":"LD31"},"text":"<div id=\"attachment_413077\" style=\"width: 310px\" class=\"wp-caption alignnone\"><a href=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/12\/mainbackdrop.gif\"><img class=\"size-medium wp-image-413077\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/12\/mainbackdrop-300x187.gif\" alt=\"demo of the moving walls in quantum dungeon\" width=\"300\" height=\"187\" \/><\/a><p class=\"wp-caption-text\">demo of the moving walls in quantum dungeon<\/p><\/div>\n <p>So this is where i&#8217;m at with my UI.  I think once i&#8217;ve done some color tweaking i&#8217;ll be happy with the walls.  I&#8217;m trying my best to get things done but my biggest hurdle is i&#8217;ve had to build all the boilerplate stuff during the competition.  I&#8217;ll have a nice basecode when I do the next LD :).  Anyway.  This is the whole point of the game.  The idea that the whole game is on one screen? Sure. My game map is fixed.  You are trapped inside a 19&#215;19 map that changes as you move around triggering pressure plates that rearrange the dungeon around you.  More updates in around 15 hours!<\/p>","time":"December 6th, 2014 8:33 pm","title":"Game update \u2013 Quantum Dungeon is taking shape. literally before your eyes :D"}