Planet Rush – Milestone One
I’ve finally made some progress! Got my sprites finished, and now have a basic window with sprite drawing working in a game window. Had to work around a small bug in the C# rendition of the SwinGame SDK (turns it I need to manually move my resources folder into the compiled piece’s debug folder, very much annoying), next is going to be movement (going to use basic up-down-left-right movement for now, will hopefully get time to change this to aim/direction and acceleration movement).
Finished sprites:
First game screenshot:
