{"author_name":"Truck","cat":"LD #31","comments":[],"epoch":1417953000,"likes":1,"metadata":{"p_key":"23399","p_author":"Truck","p_authorkey":"8368","p_urlkey":"58791","p_title":"that\u2019s it for me for this weekend","p_cat":"LD #31","p_event":"LD31","p_time":"1417953000","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"8368","us_name":"Truck","us_username":"truck","event_start":"1417737600","event_key":"26","event_name":"LD31"},"text":"<p>Again, this is NOT the weekend I&#8217;m doing this, due to pikkojoulut damage _and_ what I have to do now: bring a bunch of servers back online after their unfortunate &#8220;going dark&#8221; episode a while back, and subsequent damage to the filesystems.\u00a0 That&#8217;s been ongoing the past week.<\/p>\n <p>What I have now is a nice library for color management, which I found here:\u00a0 http:\/\/sputnik.freewisdom.org\/lib\/colors\/\u00a0 which I&#8217;ll likely do some fiddling with in the coming week as I have time, then I&#8217;ll use it for generation of stuff next weekend.\u00a0 Along with that, in the coming week, I may make this idea I started on (and didn&#8217;t get to) into a sort of rendering library for myself this coming weekend, where I can actually make the GAME part.<\/p>\n <p>So, overall, much more success than expected &#8211; as I expected &#8220;nothing.&#8221;<\/p>\n <p>Also, my &#8220;let&#8217;s not look at the themes&#8221; and subsequent lack of dissapointment is a good thing, I shall do that again, I think, next LD.\u00a0 If it isn&#8217;t the same time as 7DX 15 (:<\/p>\n <p>And now &#8211; server restoration! (actually just tons of installations.)<\/p>","time":"December 7th, 2014 6:50 am","title":"that\u2019s it for me for this weekend"}