{"author_name":"gallerdude","cat":"LD #31","comments":[],"epoch":1417980240,"likes":0,"metadata":{"p_key":"23158","p_author":"gallerdude","p_authorkey":"16506","p_urlkey":"58543","p_title":"Gallerdude Devlog 2","p_cat":"LD #31","p_event":"LD31","p_time":"1417980240","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"16506","us_name":"gallerdude","us_username":"gallerdude","event_start":"1417737600","event_key":"26","event_name":"LD31"},"text":"<ul>\n <li>Added Sounds<\/li>\n <li>Made GUI a lot sexier and easier to understand\n <ul>\n <li>Added an indicator to which dream you&#8217;re in and if you have beat it<\/li>\n <li>Added a win\/lose window<\/li>\n <\/ul>\n <\/li>\n <li>Fixed some bugs<\/li>\n <\/ul>\n <p>Now I just have to polish a bit more, and we&#8217;re good to go!<\/p>","time":"December 7th, 2014 2:24 pm","title":"Gallerdude Devlog 2"}