SplitScreen Finished!

(Or at least as finished as it’s going to be!)
I didn’t get time to add sound or music, but at least there’s some entertaining 10-minute gameplay and a very, very silly narrative.

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Check my game out here!

What I learned this time: Animations are HARD. I probably spent more time animating than programming this thing, but that’s what I get for having 4 (5?) unique characters who are all functionally the same. Still though, no regrets – it was interesting to explore a (again, ridiculously silly) narrative and characters instead of focusing entirely on game mechanics.