{"author_name":"svenardo","cat":"LD #31","comments":[],"epoch":1418029020,"likes":0,"metadata":{"p_key":"22752","p_author":"svenardo","p_authorkey":"19180","p_urlkey":"58130","p_title":"Making of Zombietron","p_cat":"LD #31","p_event":"LD31","p_time":"1418029020","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"19180","us_name":"svenardo","us_username":"svenardo","event_start":"1417737600","event_key":"26","event_name":"LD31"},"text":"<p>I wrote a making of Zombietron on my blog:\u00a0<a title=\"Making of Zombietron 2048\" href=\"http:\/\/www.robbestad.com\/2014\/12\/the-making-of-zombietron-2048.html\">Making of Zombietron 2048<\/a>. It features a walkthrough of the relevant code and some tidbits about making a game with ImpactJS and ImpactJS PlusPlus.<\/p>\n <p>&nbsp;<\/p>\n <p>&nbsp;<\/p>","time":"December 8th, 2014 3:57 am","title":"Making of Zombietron"}