{"author_name":"Klaim","cat":"LD #31","comments":[],"epoch":1418074620,"likes":0,"metadata":{"p_key":"22572","p_author":"Klaim","p_authorkey":"3163","p_urlkey":"57947","p_title":"Accordeo Hero: Paused","p_cat":"LD #31","p_event":"LD31","p_time":"1418074620","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"3163","us_name":"Klaim","us_username":"Klaim","event_start":"1417737600","event_key":"26","event_name":"LD31"},"text":"<p>I decided to not publish the game as it is now because of several issues which will not be fixed in time for the deadline.<br \/>\n Still, I&#8217;m happy about the game basics and I think it merits a better treatment.<br \/>\n So we call it a day for now, but we plan to release it on itch.io<br \/>\n later with polish and decent graphics (both my graphic tablet and my scanner are not working anymore and we didn&#8217;t have anyone available to do the graphics) and better feedback (current ones are not really useful to the player) and no\u00a0showstopper bugs.<\/p>\n <p>A short post-mortem:<\/p>\n <ul>\n <li>Unity is useful when it&#8217;s not buggy. Otherwise you better already know the bugs very well!!<\/li>\n <li>I probably should have used a tech I know better\u00a0for this specific game;<\/li>\n <li>Music\/rythm game are harder to code right than it looks (in Unity at least);<\/li>\n <li>No graphics is ok, but still, it&#8217;s totally not cool;<\/li>\n <li>First time I enjoyed making a game in Ludum Dare jam, the other times were less fun &#8211; Progress!!!<\/li>\n <li>I think I can totally improve my code time to get a first playable version, it took approximately one day but it could have been less;<\/li>\n <li>Taking pauses when we felt like it actually helped fix a lot of issues;<\/li>\n <li>I didn&#8217;t have enough sleep last week (unintentionally) so that&#8217;s another thing I&#8217;ll fix for next times;<\/li>\n <\/ul>\n <p>&nbsp;<\/p>\n <p>Now I need to sleep a few days and after that I&#8217;ll polish Accordeon Hero and get back to my big game dev, NetRush.<\/p>","time":"December 8th, 2014 4:37 pm","title":"Accordeo Hero: Paused"}