{"author_name":"Gravity Games","cat":"LD #31","comments":[],"epoch":1418075220,"likes":0,"metadata":{"p_key":"22571","p_author":"Gravity Games","p_authorkey":"17764","p_urlkey":"57946","p_title":"Sadly, I\u2019m dropping out.","p_cat":"LD #31","p_event":"LD31","p_time":"1418075220","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"17764","us_name":"Gravity Games","us_username":"gravitygames","event_start":"1417737600","event_key":"26","event_name":"LD31"},"text":"<p>Currently my game is of too low of a quality to meet my standards, and there&#8217;s not enough time left to finish it. I did like the concept of my game (and what I currently have) a lot though, so I might revamp it later, but as is, it&#8217;s just not really playable (as in, less so than my last Ludum Dare game, Chomp X Ludum). Maybe this has to do with the move I&#8217;ve been making recently to OpenGL, maybe not, but I should have known good and well I wasn&#8217;t prepared enough, and with college things to do as well, I&#8217;m just not going to be able to do this one, sorry. Good luck to everyone else!<\/p>","time":"December 8th, 2014 4:47 pm","title":"Sadly, I\u2019m dropping out."}