{"author_name":"Molibden Studio","cat":"LD #31","comments":[],"epoch":1418076180,"likes":2,"metadata":{"p_key":"22564","p_author":"Molibden Studio","p_authorkey":"504921","p_urlkey":"57939","p_title":"Musing About","p_cat":"LD #31","p_event":"LD31","p_time":"1418076180","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"504921","us_name":"Molibden Studio","us_username":"Molibden Studio","event_start":"1417737600","event_key":"26","event_name":"LD31"},"text":"<p><img class=\"size-medium wp-image-421270 aligncenter\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/12\/logo8.png\" alt=\"logo\" width=\"268\" height=\"251\" \/><\/p>\n <p>If the playable version with core idea rules can be considered a succesful ld \/it&#8217;s my first time here\/ then I guess&#8230; um.. it&#8217;s finished? yay?<\/p>\n <p>The idea was to create a game in which you\u00a0assume the role of a Muse, guiding a starving painter\u00a0through a week, in which he has to finish a commissioned painting.<\/p>\n <p>Written in Lazarus \/not by me\/<\/p>\n <p>Art made in Photoshop, music in Ignite \/by me!\/<\/p>\n <p><a href=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/12\/musing_screen.png\"><img class=\"alignnone size-medium wp-image-421269\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/12\/musing_screen-300x218.png\" alt=\"musing_screen\" width=\"300\" height=\"218\" \/><\/a><\/p>\n <p>the idea was of course, much broader, but the dreaded real life reared its ugly head \/was rearing? I mean the whole weekend it just kept bobbing\u00a0like a neurotic\u00a0seal\/. There were random events planned, deaths by various means, animation etc. Eh, c&#8217;est la vie.<\/p>\n <p><a title=\"Oh, the link. Windows only, sorry!\" href=\"http:\/\/ludumdare.com\/compo\/ludum-dare-31\/?action=preview&amp;uid=21781\" target=\"_blank\">http:\/\/ludumdare.com\/compo\/ludum-dare-31\/?action=preview&amp;uid=21781<\/a><\/p>","time":"December 8th, 2014 5:03 pm","title":"Musing About"}