{"author_name":"rurounikz","cat":"LD #31","comments":[],"epoch":1418086860,"likes":0,"metadata":{"p_key":"22452","p_author":"rurounikz","p_authorkey":"44362","p_urlkey":"57825","p_title":"Ready Set Go: Postmortem","p_cat":"LD #31","p_event":"LD31","p_time":"1418086860","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"44362","us_name":"rurounikz","us_username":"rurounikz","event_start":"1417737600","event_key":"26","event_name":"LD31"},"text":"<h1><a href=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/12\/Update3-B1.jpg\"><img class=\"alignnone size-large wp-image-421719\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/12\/Update3-B1-550x267.jpg\" alt=\"Update3-B\" width=\"550\" height=\"267\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/12\/Update3-B1-550x267.jpg 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/12\/Update3-B1.jpg 1329w\" sizes=\"(max-width: 550px) 100vw, 550px\" \/><\/a><\/h1>\n <h1 style=\"text-align: center\"><a href=\"http:\/\/ludumdare.com\/compo\/ludum-dare-31\/?action=preview&amp;uid=44362\" target=\"_blank\"><strong>Play Ready Set Go!<\/strong><\/a><\/h1>\n <p><strong>TLDR: It&#8217;s hard to focus when you have more time than you&#8217;re used to, but everything worked out as planned.<\/strong><\/p>\n <p>Since me and a friend were making a <strong>Twine<\/strong> game &#8211; he was responsible for the art and me for the design of the narrative -, our reaction when the theme was revealed was not the best one. <a href=\"http:\/\/ludumdare.com\/compo\/2014\/12\/05\/brainstorm-alone-and-then-together\/\" target=\"_blank\">Each one of us made a quick brainstorm alone<\/a> (about twenty minutes)\u00a0and then another one, a more extensive one together via Skype. While we were discussing the\u00a0theme, we both panicked a little, specially\u00a0when you consider\u00a0the idea for an interactive fiction to have all the game on one screen.<\/p>\n <p>Given the\u00a0limitation for our chosen technology (as well as personal skills), I took the liberty to be creative with the usage of the word &#8220;entire&#8221; on the theme. Not to give spoilers, but let&#8217;s just say you can get to the end of the game through the first screen.<\/p>\n <hr \/>\n <p>&nbsp;<\/p>\n <h2>What went wrong:<\/h2>\n <ul>\n <li><strong>Time management<\/strong><\/li>\n <\/ul>\n <p>This was my fourth game jam, but my first Ludum Dare which I worked from home. Since those who were participating on the\u00a0Jam had one more day (total of 72 hours), I\u00a0found it hard sometimes to focus on the tasks I had to do. Also, having one more day than I had at\u00a0previous jam\u00a0entries\u00a0contributed to my dispersion.<\/p>\n <ul>\n <li><strong>Lack of &#8220;game&#8221; aspects on the final product<\/strong><\/li>\n <\/ul>\n <p>At the beginning of the Ludum Dare\u00a0I tried to come up with\u00a0gaming aspects that I would develop in <strong>Twine<\/strong>. Inventory (which I had already did at another jam), a simplified quest log and a combat mechanic.\u00a0In the first day (saturday) I gave up on this functions because they would take too much time, and I wanted to\u00a0focus on the narrative this time.<\/p>\n <hr \/>\n <p>&nbsp;<\/p>\n <p>&nbsp;<\/p>\n <h2>What went right:<\/h2>\n <ul>\n <li><strong>Exercise a\u00a0genre\u00a0of writing I had not yet tried<\/strong><\/li>\n <\/ul>\n <p>After our initial brainstorm, we decided\u00a0one of the main references for our game would be <em>The Hitchhiker&#8217;s Guide to the Galaxy<\/em> from Douglas Adams. Needless to say I had a blast writing all the script, dialogues and coming up with crazy, nonsene puns.\u00a0I enjoyed a lot writing comedy.<\/p>\n <ul>\n <li><strong>Make updates about the game\u00a0and even write a Postmortem<\/strong><\/li>\n <\/ul>\n <p>This Postmortem is\u00a0my sixth post on the Ludum Dare&#8217;s site\u00a0while\u00a0the jam is still happening (to be fair, I started this post before the deadline ended). Anyway, this is my\u00a0first Postmortem ever and I am super happy to be able to finish a game jam making one of this.<\/p>\n <ul>\n <li><strong>Finish the jam with a more polished\u00a0game<\/strong><\/li>\n <\/ul>\n <p>We had time to\u00a0go over a few points of the game and the artist even got time to make a poster\u00a0(check the image below). It feels good to\u00a0set your scope right so you can finish everything on time.<\/p>\n <hr \/>\n <h2><\/h2>\n <h2>Lessons learned:<\/h2>\n <ul>\n <li><strong>Balance other areas of my life during the jam<\/strong><\/li>\n <\/ul>\n <p>Since I made the decision to spend\u00a0almost\u00a014\u00a0hours either with my girlfriend,\u00a0my family or\u00a0recording a podcast with friends, <a href=\"http:\/\/ludumdare.com\/compo\/2014\/12\/07\/rsg-update-3\/\" target=\"_blank\">I had a glimpse on how my life will be<\/a> when I turn this hobby into a full time job. Even though I love making games and am anxious to\u00a0become better at it, this is still a job. I was happy that I managed to do all of this <em>while <\/em>was taking part on Ludum Dare.<\/p>\n <ul>\n <li><strong>Trust someone\u00a0you have worked with before<\/strong><\/li>\n <\/ul>\n <p>I\u00a0must admit that\u00a0on the first day of the jam I was a little skeptical to work with another person even one I&#8217;ve worked with before remotelly (not face to face)\u00a0above it all.<\/p>\n <p><img class=\"alignnone size-full wp-image-421672\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/12\/poster.jpg\" alt=\"poster\" width=\"500\" height=\"600\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/12\/poster-250x300.jpg 250w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/12\/poster.jpg 500w\" sizes=\"(max-width: 500px) 100vw, 500px\" \/><\/p>\n <h2 style=\"text-align: center\"><a href=\"http:\/\/ludumdare.com\/compo\/ludum-dare-31\/?action=preview&amp;uid=44362\" target=\"_blank\"><strong>Play and rate Ready Set Go!<\/strong><\/a><\/h2>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/interactive-fiction\/\" rel=\"tag\">interactive fiction<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/postmortem\/\" rel=\"tag\">postmortem<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/ready-set-go\/\" rel=\"tag\">Ready Set Go<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/rsg\/\" rel=\"tag\">RSG<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/twine\/\" rel=\"tag\">Twine<\/a><\/p>","time":"December 8th, 2014 8:01 pm","title":"Ready Set Go: Postmortem"}