{"author_name":"pancakecity","cat":"LD #31","comments":[],"epoch":1418134440,"likes":2,"metadata":{"p_key":"22341","p_author":"pancakecity","p_authorkey":"28537","p_urlkey":"57710","p_title":"","p_cat":"LD #31","p_event":"LD31","p_time":"1418134440","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"28537","us_name":"pancakecity","us_username":"pancakecity","event_start":"1417737600","event_key":"26","event_name":"LD31"},"text":"<p>So I wanted to write a little bit about my game, <a href=\"http:\/\/ludumdare.com\/compo\/ludum-dare-31\/?action=preview&amp;uid=28537\">The Cop Who Killed Batman.<\/a><\/p>\n <p>It was late Friday night. My partner and I had thought up and vetoed a dozen ideas.<\/p>\n <p>I kept saying, &#8220;We&#8217;ve got to make a game that <em>means something<\/em>! I don&#8217;t care about game physics or graphics. We must communicate a message from the heart.&#8221;<\/p>\n <p>I&#8217;m not sure which one of us thought to come up with a game about police brutality, much less against Batman, but the minute that phrase (that later became our title) came out from one of our mouths I latched on and wouldn&#8217;t let go.<\/p>\n <p>&#8220;This is the game we&#8217;ll make! This is the game they&#8217;ll remember.&#8221;<\/p>\n <p>The next day, the first thing I did was search for our game&#8217;s title. Would you believe that I got no results? That&#8217;s when I knew that our idea was genius.<\/p>\n <figure>\n <a href=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/12\/screenshot48.png\"><img class=\"alignnone size-medium wp-image-423498\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/12\/screenshot48-300x155.png\" alt=\"screenshot\" width=\"300\" height=\"155\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/12\/screenshot48-300x155.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/12\/screenshot48-550x285.png 550w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n <figcaption style=\"width: 300px !important\">Pretend that this image says &#8220;no results&#8221;. I forgot to screencap it before releasing our game.<\/figcaption>\n <\/figure>\n <p>We had agreed that a visual novel would be the only sort of game to do justice to this concept. I also thought that doing a visual novel would be easier than a game with physics or point-and-clicky stuff.\u00a0Or you know, whatever other kinds of games there are out there.<\/p>\n <p>How do I put this? It was very hard. The full script took an hour but scripting the game took a hundred subjective years. It was very tedious and the direction I decided to go in&#8230;. you know what a Rube Goldberg device is, I hope. I know what it is too, now. Intimately.<\/p>\n <p>And the art&#8230; how to describe the ash in my mouth when I realized I actually had time to draw characters?<\/p>\n <figure>\n <a href=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/12\/characters.png\"><img src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/12\/characters-300x150.png\" alt=\"characters\" width=\"300\" height=\"150\" class=\"alignnone size-medium wp-image-423536\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/12\/characters-300x150.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/12\/characters-550x275.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/12\/characters.png 800w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n <figcaption style=\"width: 300px !important\">I don&#8217;t know how to draw people.<\/figcaption>\n <\/figure>\n <p>When I submitted the game, the initial elation upon the birth of our game idea came to me like a memory from long ago. Where was the message from the heart? Lost in a million calls to this.dialogue().<\/p>\n <p>The music is very good though, becoming more beautiful to me with every loop.<\/p>\n <p>Advice to future Ludum Dare visual novel creators: don&#8217;t roll your own framework!<\/p>","time":"December 9th, 2014 9:14 am","title":""}