Visual Out Postmortem
The Making Of

“Entire Game on One Screen”
I’ll admit, at first I really did not enjoy this theme. I almost thought about passing Ludum Dare up this time around; I’m pretty tired of these “technical/mechanical limitation” themes. I’d really love for Ludum Dare to branch out in its theme choices, more akin to Global Game Jam, whose themes range from words and phrases, to sound bites and images, with the technical limitations being present as optional Diversifiers. Anyway, that’s a different story.