{"author_name":"little-burrito","cat":"LD #31","comments":[],"epoch":1418311860,"likes":1,"metadata":{"p_key":"22115","p_author":"little-burrito","p_authorkey":"38819","p_urlkey":"57480","p_title":"To Ludum Dare and beyond","p_cat":"LD #31","p_event":"LD31","p_time":"1418311860","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"38819","us_name":"little-burrito","us_username":"little-burrito","event_start":"1417737600","event_key":"26","event_name":"LD31"},"text":"<p>After the overwhelming feedback on the concept of my game, I&#8217;ve decided to keep going with for a while, most of all to build out the core functions I had in mind from the beginning. I&#8217;ve already pretty much rebuilt the entire commands system from scratch, making it much easier to work with and a lot more extensible. I&#8217;ve also added a (currently very gimmicky) note taking function, mostly to try out the new system. I&#8217;ve also finally added tab completion, and suddenly typing is like walking on clouds!<\/p>\n <p>Next up, unless I get side tracked on the way, which very well might happen, is adding new, more interesting levels. I&#8217;m really not satisfied with first one, and I expect the coming ones to be immense improvements to the existing one!<\/p>\n <p>I&#8217;ll keep uploading the latest (nightly) build here:<br \/>\n <a title=\"http:\/\/antonlejon.com\/ld31\/latest\/latest.html\" href=\"http:\/\/antonlejon.com\/ld31\/latest\/latest.html\" target=\"_blank\">http:\/\/antonlejon.com\/ld31\/latest\/latest.html<\/a><\/p>\n <p>If you want to check out the original, look no further than here:<\/p>\n <p><a title=\"http:\/\/ludumdare.com\/compo\/ludum-dare-31\/?action=preview&amp;uid=38819\" href=\"http:\/\/ludumdare.com\/compo\/ludum-dare-31\/?action=preview&amp;uid=38819\" target=\"_blank\">http:\/\/ludumdare.com\/compo\/ludum-dare-31\/?action=preview&amp;uid=38819<\/a><\/p>","time":"December 11th, 2014 10:31 am","title":"To Ludum Dare and beyond"}