{"author_name":"peterthehe","cat":"LD #31","comments":[],"epoch":1418741040,"likes":1,"metadata":{"p_key":"21935","p_author":"peterthehe","p_authorkey":"46596","p_urlkey":"57298","p_title":"Coded Universe: Post-Mortem","p_cat":"LD #31","p_event":"LD31","p_time":"1418741040","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"46596","us_name":"peterthehe","us_username":"\/author\/peterthehe\/","event_start":"1417737600","event_key":"26","event_name":"LD31"},"text":"<p><img class=\"alignnone size-large wp-image-427924\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/12\/LD31A-550x309.png\" alt=\"LD31A\" width=\"550\" height=\"309\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/12\/LD31A-300x168.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/12\/LD31A-550x309.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/12\/LD31A.png 1000w\" sizes=\"(max-width: 550px) 100vw, 550px\" \/><\/p>\n <p>Oh look! A game with programming, snow and hunting! Now here&#8217;s a somewhat truncated look at it.<\/p>\n <p>First of all, here&#8217;s a link to the game itself:<a title=\"CLICK ME :D\" href=\"http:\/\/ludumdare.com\/compo\/ludum-dare-31\/?action=preview&amp;uid=46596\">\u00a0http:\/\/ludumdare.com\/compo\/ludum-dare-31\/?action=preview&amp;uid=46596<\/a>\u00a0Play it,\u00a0love (\/hate) it and rate it please :3<\/p>\n <p>I wasn&#8217;t able to get started on Saturday because I was busy; on Sunday I was desperately piecing together a draft for an English GCSE. Anyhow, I managed to start working on Coded Universe at 10ish. I\u00a0came up with a workaround the regular interpretation of the whole game being on &#8220;one screen&#8221; &#8211; those retro arcade games from the 80s &#8211; by shoving the entire game <em>universe<\/em> onto a screen in-game , allowing the player to modify it. Having just walked home from school in the rain, I will spare you a very very very very long write-up of every little thought that popped into my head as I built the game and instead sum it up like this:<\/p>\n <p><strong>WHAT WENT WELL:<\/strong><\/p>\n <p>&#8211;\u00a0\u00a0The parser, which was supposed to take ages to write, took shorter to make than expected, letting me work on the graphics.<strong><br \/>\n <\/strong><\/p>\n <p>&#8211; The graphics \ud83d\ude1b . They turned out better than I expected for 8 hours of jamming though some of the animal sprites sparked confusion among players.<\/p>\n <p>&#8211; It had music. I didn&#8217;t expect to get any music in but I did. THANK YOU<a title=\"FAMITRACKER\" href=\"http:\/\/www.famitracker.com\/\"> FAMITRACKER<\/a> \ud83d\ude00<\/p>\n <p>&nbsp;<\/p>\n <p><strong>WHAT WENT EVER SO SLIGHTLY LESS WELL:<\/strong><\/p>\n <p>&#8211; \u00a0The general mechanic behind the game confused people. I didn&#8217;t have enough time to stick in a tutorial <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/frownie.png\" alt=\":(\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/> \u00a0When the phone slowed time, people thought it was lag.<\/p>\n <p>&#8211; \u00a0The snow fell in a funny way, perhaps I could have randomized it further.<\/p>\n <p>&#8211; \u00a0The music didn&#8217;t fit the mood I wanted to create. Looking over the LD website, I came across <a title=\"ToneMatrix\" href=\"http:\/\/tonematrix.audiotool.com\/\">ToneMatrix<\/a>, a wonderful little audio tool which would have been much closer to what I had intended. Nonetheless people seemed to like the mood :3<\/p>\n <p>&nbsp;<\/p>\n <p><strong>SOME RANDOM COMMENTS<\/strong><\/p>\n <p><a href=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/12\/MotherSon.png\"><img class=\"alignnone size-full wp-image-427944\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/12\/MotherSon.png\" alt=\"MotherSon\" width=\"188\" height=\"70\" \/><\/a><\/p>\n <p>The mother&#8217;s idiolect was actually inspired by a transcript that I was using for my exam.<\/p>\n <p><a href=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/12\/Level.png\"><img class=\"alignnone size-large wp-image-427950\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/12\/Level-550x256.png\" alt=\"Level\" width=\"550\" height=\"256\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/12\/Level-550x256.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/12\/Level.png 869w\" sizes=\"(max-width: 550px) 100vw, 550px\" \/><\/a><\/p>\n <p>This is what the level looks like in Unity<\/p>\n <p><a href=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/12\/StickBalance.png\"><img class=\"alignnone size-large wp-image-427955\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/12\/StickBalance-550x306.png\" alt=\"StickBalance\" width=\"550\" height=\"306\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/12\/StickBalance-300x167.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/12\/StickBalance-550x306.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/12\/StickBalance.png 555w\" sizes=\"(max-width: 550px) 100vw, 550px\" \/><\/a><\/p>\n <p>This single balance took me about 5 minutes to\u00a0perfect D:<\/p>","time":"December 16th, 2014 9:44 am","title":"Coded Universe: Post-Mortem"}