{"author_name":"eXpl0it3r","cat":"LD #37","comments":[{"author_name":"swellbastion","time":"December 10, 2016 12:26 pm","epoch":1481390760,"text":"I haven&#8217;t even started coding yet haha","spam":"N"}],"epoch":1481387880,"likes":3,"metadata":{"p_key":"2181","p_author":"eXpl0it3r","p_authorkey":"19132","p_urlkey":"37670","p_title":"6 Hours in and the progress is slow","p_cat":"LD #37","p_event":"LD37","p_time":"1481387880","p_likes":"3","p_comments":"1","p_status":"UPD5","us_key":"19132","us_name":"eXpl0it3r","us_username":"expl0it3r","event_start":"1481241600","event_key":"81","event_name":"Ludum Dare 37"},"text":"<p>Browsing through all the blog posts on Ludum Dare makes me realize just how slow I am at creating anything useful. Sure, I haven&#8217;t picked the easiest path with creating a game from scratch (except my <a href=\"https:\/\/github.com\/eXpl0it3r\/SmallGameFramework\" target=\"_blank\">SmallGameFramework<\/a>) in C++. At the same time it can be motivational to see what other people have already done.<\/p>\n <p>I&#8217;ve been streaming on <a href=\"https:\/\/darkcisum.com\/Twitch\" target=\"_blank\">Twitch<\/a> and <a href=\"https:\/\/darkcisum.com\/livecoding\" target=\"_blank\">Livecoding.tv<\/a> for the past 6h and all I can show right now is a moving sprite and even with that, the movement isn&#8217;t really where I want it to be. Additionally I think the movement code needs to be changed again, because when I have a collision system in place, I&#8217;ll have to be able to influence the movement, but maybe there&#8217;s another way around it.<\/p>\n <p><a href=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/12\/SmallGameFramework_2016-12-10_17-30-03.png\" rel=\"attachment wp-att-590828\"><img class=\"aligncenter size-large wp-image-590828\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/12\/SmallGameFramework_2016-12-10_17-30-03-550x309.png\" alt=\"One Room\" width=\"550\" height=\"309\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/12\/SmallGameFramework_2016-12-10_17-30-03-300x169.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/12\/SmallGameFramework_2016-12-10_17-30-03-768x432.png 768w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/12\/SmallGameFramework_2016-12-10_17-30-03-550x309.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/12\/SmallGameFramework_2016-12-10_17-30-03.png 1280w\" sizes=\"(max-width: 550px) 100vw, 550px\" \/><\/a><\/p>\n <p>My current idea is to have some sort of a puzzle game &#8211; not very original\u00a0&#8211; where you have to solve some puzzles to leave the room. Currently I have no idea how I&#8217;ll get the art done, but I know some people that might be able to help out. But first I need to actually get some sort of game running, otherwise there&#8217;s no point in creating art for it.<\/p>\n <p>One thing on my ToDo list for the next few hours is to also quickly go out and grab some supplies, with tomorrow being Sunday and only a few stores are open.<\/p>\n <p>Let&#8217;s go into the next round of productivity! <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/><\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/c\/\" rel=\"tag\">C++<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/frustration\/\" rel=\"tag\">frustration<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/livecodgin\/\" rel=\"tag\">Livecodgin<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/sfml\/\" rel=\"tag\">sfml<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/streaming\/\" rel=\"tag\">streaming<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/twitch\/\" rel=\"tag\">twitch<\/a><\/p>","time":"December 10th, 2016 11:38 am","title":"6 Hours in and the progress is slow"}