Super Engine Blast Soundtrack

Thought it might be fun to release the songs we used in Super Engine Blast

SOUNDTRACK GET IT HERE!

All songs were created in Logic X. I mainly used the Retro Synth on FM mode. It’s good for creating genesis sounding synths.

As far as post processing went, I was somewhat stretched for time so I just grabbed a set of effects I use for SNES sounding songs and went with that. You could say the soundtrack is what it’s like if Genesis and SNES had a baby. ๐Ÿ˜€

If you’re curious, I start with applying a compression of 3 : 5 : 1 with a bit rate limiter set to 16 bits. You can fiddle with the overdrive a bit to get something you like. For SNES music they were comprised of samples of instruments that were designed to loop, however the amount of memory that these samples could take up was insanely small compared to what you can do nowadays. So in an attempt to fit the sounds into memory I’ve read that composers would ofter chop off the high and low parts of the wave sample.

So the next thing you can do to get that SNES sound is to apply a high + low cut filter and chop off some of the more fuller parts of the sound.

You will definitely notice a difference.

The song won’t sound as rich, and it will sound more like an old video game console.

Finally the last filter I use is the Reverb. SNES had a pretty unique reverb that they used and I’m not sure I capture it quite well but if you set up a really really short delay filter you can somewhat mimic the reverb that was in the SNES sound chip.

Anyways I hope that helps anyone out there who is doing music and a bit curious about this sort of stuff..

๐Ÿ˜€