{"author_name":"oh_andrej","cat":"LD #31","comments":[],"epoch":1420725360,"likes":3,"metadata":{"p_key":"21639","p_author":"oh_andrej","p_authorkey":"45379","p_urlkey":"56994","p_title":"GraviFlip Post-Compo Version Released! SPACE!","p_cat":"LD #31","p_event":"LD31","p_time":"1420725360","p_likes":"3","p_comments":"0","p_status":"UPD5","us_key":"45379","us_name":"oh_andrej","us_username":"oh_andrej","event_start":"1417737600","event_key":"26","event_name":"LD31"},"text":"<p>I&#8217;ve threatened to make a post-compo version of my game <a href=\"http:\/\/ludumdare.com\/compo\/ludum-dare-31\/?action=preview&amp;uid=45379\" target=\"_blank\"><em>GraviFlip<\/em> <\/a>for a while now, and guess what? It&#8217;s done! That&#8217;s what you get for giving my game such good reviews.<\/p>\n <p><a href=\"http:\/\/gamejolt.com\/games\/arcade\/graviflip\/44026\/\"><img class=\"aligncenter wp-image-431655 size-large\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/01\/joltthumbnail-550x309.png\" alt=\"graviflip_logo\" width=\"550\" height=\"309\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/01\/joltthumbnail-300x168.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/01\/joltthumbnail-550x309.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/01\/joltthumbnail.png 588w\" sizes=\"(max-width: 550px) 100vw, 550px\" \/><\/a><\/p>\n <p>Here&#8217;s a list of changes:<\/p>\n <ul>\n <li>Gravity-affected enemies are now easier to destroy<\/li>\n <li>All menus can now be navigated with the keyboard<\/li>\n <li>Adjusted the difficulty curve (the game is still hard though)<\/li>\n <li>The tutorial is expanded and has been separated from the game proper<\/li>\n <li>Added high score tables and achievements powered by GameJolt<\/li>\n <li>There&#8217;s now a short countdown before the game starts<\/li>\n <li>Enemies now explode when hit<\/li>\n <li>Added a pause function<\/li>\n <li>Added a new enemy type<\/li>\n <li>Added a shield power up that protects from one additional hit<\/li>\n <li>General improvements to stability and performance<\/li>\n <\/ul>\n <p>You can find the link to the post-compo version on the game&#8217;s <a href=\"http:\/\/ludumdare.com\/compo\/ludum-dare-31\/?action=preview&amp;uid=45379\" target=\"_blank\">LD page<\/a>\u00a0or you could just click <a href=\"http:\/\/gamejolt.com\/games\/arcade\/graviflip\/44026\/\" target=\"_blank\">here<\/a> if you&#8217;re in a hurry or something.<\/p>\n <p>Seriously though: Thanks to all of you who took the time to play and\/or\u00a0and\/or give feedback on my game. I tried to address as many issues as possible, so hopefully you&#8217;ll enjoy this new version. If not, let me know why!<\/p>","time":"January 8th, 2015 8:56 am","title":"GraviFlip Post-Compo Version Released! SPACE!"}