Something Completable
So my Pong-themed platformer is now completable, but lacks challenge. I shall be focusing mainly on level design this week and actually getting some pong-themed puzzles in.
I don’t intend for it to be quite as hard as my LD31 entry, I am Sigma (even as the developer I can’t complete that with less than 40 deaths D:), and should be a lot less linear than that is, with more focus on exploring the world you’re in and using your ability to move pong paddles in interesting ways.
Comments
DinoD123
23. Mar 2015 · 14:19 UTC
I thoroughly enjoyed the game until I was almost done (as far as I could tell) and I fell down near the giant spinning saws, where I was stuck and there there was no way up. It’s a great game, and that’s my only complaint with it.
