{"author_name":"Pix3M","cat":"LD #32","comments":[],"epoch":1428774600,"likes":2,"metadata":{"p_key":"21198","p_author":"Pix3M","p_authorkey":"23547","p_urlkey":"56546","p_title":"Diabolical plans for this jam!","p_cat":"LD #32","p_event":"LD32","p_time":"1428774600","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"23547","us_name":"Pix3M","us_username":"pix3m","event_start":"1429228800","event_key":"27","event_name":"LD32"},"text":"<p>I&#8217;m in for the jam! Sure, I&#8217;m not quite interested in the compo, but I&#8217;m all for a more lax time limit to get the most out of my graphics and animation ability.<\/p>\n <p>Coding:\u00a0I have code from <a href=\"http:\/\/fav.me\/d7mg6s9\">this past 48-hour game jam<\/a>\u00a0that I may recycle\u00a0(I am a proud GameMaker programmer scrub). Please scream at me if there&#8217;s any caveats from recycling code for a 72-hour jam.<\/p>\n <p>Graphics: Graphicsgale<\/p>\n <p>Music and sound: None. I will likely &#8220;borrow&#8221; music from the net and work my art direction around that, and not use music or sound otherwise.<\/p>\n <p>I have also worked considerably the past months to seriously upgrade my pixel art abilities. I hope I can crank out something as amazing as I hope I can.<\/p>\n <div id=\"attachment_437386\" style=\"width: 310px\" class=\"wp-caption alignnone\"><a href=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/04\/nature0_.png\"><img class=\"size-medium wp-image-437386\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/04\/nature0_-300x225.png\" alt=\"A style imitation of pixel artist Vierbit done to learn how his style applied in Seyken: Crystal Kingdom worked.\" width=\"300\" height=\"225\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/04\/nature0_-300x225.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/04\/nature0_.png 320w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><p class=\"wp-caption-text\">A style imitation of pixel artist Vierbit done to learn how his style applied in Seyken: Crystal Kingdom worked.<\/p><\/div>\n <p>Let&#8217;s see if I\u00a0can&#8217;t pull off this level of complexity for a top-down environment. I am especially trying to have a project where my ability with pixel-graphics environments is emphasized for a change as well!<\/p>\n <p>My deviantART:\u00a0<a href=\"http:\/\/pix3m.deviantart.com\/\">http:\/\/pix3m.deviantart.com\/<\/a><\/p>","time":"April 11th, 2015 12:50 pm","title":"Diabolical plans for this jam!"}