What a time to participate in a game jam

Our team is in, though logistics will be harder this time due to real life.

Our stack, as usual: Aseprite, GIMP, C++, Raylib, eecs, edat, Audacity, Bitwig or Dirtywave M8. Codebase will be based on the skeleton of our LD59 submission.

I might have a couple of days to try to sketch an UI system, so we'll not be doing all the styling and layouting by hand, like in the olden days, but chances are not high...

Anyway, we're here to learn, have fun and to make something interesting, so naturally I'm going to say "no thanks" to AI, so we can produce a hand-crafted game.