Post-Jam Thoughts and What's Next for Pogo Dwarf

Hi everyone!

I want to start by being honest - seeing my game’s placement was a bit of a surprise, especially compared to the amazing reviews I received. It even made me question if my game was worth playing (imposter syndrome much😅). But like many wise folks have said here, the scores really aren’t everything—and looking back, I can see just how much I gained from this event.

Over 220 people played and reviewed Pogo Dwarf, which is absolutely mind-blowing to me. I got tons of kind words, thoughtful feedback, and learned a lot just by playing, reviewing, and connecting with others.
And hey, I even got my first speedrunner (Looking at you @bossusuprem)!

So yeah, no more crying over scores. I’m incredibly grateful for the experience.


What’s next?

I’m continuing development on Pogo Dwarf!
I'm currently rewriting the core mechanics to support:

  • Customizable controls
  • Better precision and polish
  • Modular systems for new features
  • Multiplayer (!)

Once it's ready, I plan to release it on Steam.
In the meantime, I’d love for you to join the Discord server to stay in touch, follow dev updates, and take part in future playtests.

https://discord.gg/FAUPSbB6

I’d also really appreciate any feature ideas or bug reports - your input will genuinely helps make the game better.

Thanks again for an amazing event.
Much love, Till next time! ❤️

ldemto/emsteam.gif