{"author_name":"drkrunk","cat":"LD #32","comments":[],"epoch":1428869940,"likes":0,"metadata":{"p_key":"21146","p_author":"drkrunk","p_authorkey":"20825","p_urlkey":"56492","p_title":"We\u2019re in\u2026","p_cat":"LD #32","p_event":"LD32","p_time":"1428869940","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"20825","us_name":"drkrunk","us_username":"drkrunk","event_start":"1429228800","event_key":"27","event_name":"LD32"},"text":"<p>Hopefully our entry comes out better than last time, but I don&#8217;t imagine it being much worse. This time were going to a 3\/4 view top down game of some sort. We hope the theme lends itself well to the rogue-lite\/like genre, because we&#8217;ve been talking about making a rogue-lite\/like for LD. \u00a0I&#8217;ll focus on code and sound\u00a0instead of balancing graphics, code and sound.\u00a0I wasted a lot of time last time on tweening animations to perfection instead of solving issues in the game. We aim to keep the project simple; last time we ran out of time making our entry buggy and down right un-fun to play. Hopefully we&#8217;ve learned from our past mistakes.<\/p>\n <p>&nbsp;<\/p>\n <p>Anyone who is a big fan of the rogue-lite\/like genre feel free to comment with what you love about the genre to give us some direction. This will be the first real attempt at that genre.<\/p>\n <p>&nbsp;<\/p>\n <p>Engine: Construct 2<\/p>\n <p>Sound: Fl Studio<\/p>\n <p>Graphics: Photoshop<\/p>\n <p>Team: Chad &#8211; Graphics and Nate &#8211; Code and Sound<\/p>\n <p>Energy: RED BULL!!<\/p>","time":"April 12th, 2015 3:19 pm","title":"We\u2019re in\u2026"}