{"author_name":"Goutye","cat":"LD #32","comments":[],"epoch":1428870960,"likes":3,"metadata":{"p_key":"21145","p_author":"Goutye","p_authorkey":"37076","p_urlkey":"56491","p_title":"Good things come in threes : Third participation!","p_cat":"LD #32","p_event":"LD32","p_time":"1428870960","p_likes":"3","p_comments":"0","p_status":"UPD5","us_key":"37076","us_name":"Goutye","us_username":"\/author\/goutye\/","event_start":"1429228800","event_key":"27","event_name":"LD32"},"text":"<p>Hello there, it has been a few month since the last LD!<br \/>\n And these months were not without any work. More than that, not without a work related to LD. In fact, I&#8217;ve developed a framework to help me (at first and others in a close future) program a game as quickly and easily as possible.<\/p>\n <p>So, let&#8217;s introduce what I will use for the LD32 :<\/p>\n <p>Framework : EasyLD (In development : <a title=\"Github EasyLD\" href=\"https:\/\/github.com\/Goutye\/EasyLD\" target=\"_blank\">https:\/\/github.com\/Goutye\/EasyLD<\/a> ) (Compatibility : L\u00f6ve2D &amp; Drystal)<br \/>\n Game Engine : Drystal ( <a title=\"Drystal website\" href=\"https:\/\/drystal.github.io\" target=\"_blank\">https:\/\/drystal.github.io<\/a> )\u00a0 (Lua game engine)<br \/>\n Sound effet : SFX and my beautiful voice<br \/>\n Music : a mix between some known software and own compositions (A song with my voice like the last one? Ahah)<br \/>\n Graphics : Paint.net, Gimp, Crayon &amp; paper<\/p>\n <p>For EasyLD, the project is not really finished. I need to test the framework with a game, as deeply as possible and see what is missing in EasyLD.<br \/>\n Consider it a beta version.<\/p>\n <p>For Drystal, it&#8217;s a game engine developed by a friend named kidanger. He made some games with it ( <a title=\"LD30\" href=\"http:\/\/ludumdare.com\/compo\/ludum-dare-30\/?action=preview&amp;uid=15611\" target=\"_blank\">http:\/\/ludumdare.com\/compo\/ludum-dare-30\/?action=preview&amp;uid=15611<\/a> for example ). The best thing in Drystal is the way to make your game avaiable online via JS, and automatically. (Love2D is limited to windows\/linux\/mac release. No web release is possible)<br \/>\n That&#8217;s why I am using it, but not only for that. Drystal is magic \ud83d\ude2e<\/p>\n <p>Then, see you soon for my third participation in Ludum Dare!<\/p>","time":"April 12th, 2015 3:36 pm","title":"Good things come in threes : Third participation!"}