{"author_name":"juegoman","cat":"LD #37","comments":[],"epoch":1481396520,"likes":1,"metadata":{"p_key":"2114","p_author":"juegoman","p_authorkey":"500550","p_urlkey":"37605","p_title":"Progress","p_cat":"LD #37","p_event":"LD37","p_time":"1481396520","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"500550","us_name":"juegoman","us_username":"juegoman","event_start":"1481241600","event_key":"81","event_name":"Ludum Dare 37"},"text":"<p>Just a small progress post.<\/p>\n <p>I finished implementing a basic collision system, movement, and shooting.<\/p>\n <p><img class=\"alignnone size-medium wp-image-591339\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/12\/screenshot1-300x225.jpg\" alt=\"screenshot1\" width=\"300\" height=\"225\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/12\/screenshot1-300x225.jpg 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/12\/screenshot1-768x576.jpg 768w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/12\/screenshot1-550x413.jpg 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/12\/screenshot1.jpg 800w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/p>\n <p>Next up is fixing enemies and implementing their spawning mechanics.<\/p>\n <p>&nbsp;<\/p>\n <p>All of my code is available on <a href=\"https:\/\/github.com\/Juegoman\/Ludum-Dare-37\">Github<\/a><\/p>\n <p>Good luck everyone else!<\/p>","time":"December 10th, 2016 2:02 pm","title":"Progress"}