Warmup weekend result
A picture is worth a thousand words:
Well OK, maybe not this picture
how about a download link ?
I’m quite happy with the results.
- engine up and running and very small (< 1000 lines of code)
- used programmatic vector graphics and “imported” pixel graphics
- added sound support for looping background music as well as one shot sound effects and “imported” sounds
- basic input, collision detection, win/lose condition checking done
- main menu screens, win screen works.
- levels can be designed in text editor
This can support quite a few genres: shoot’em ups, platformers, maze explorers, and puzzle’s come to mind
It’s worth repeating how much difference the Kaitila book made on my preparation and perspective on LD.

imported pixel graphics = stuff i can draw in gimp and then “import” as a sprite or a background image