{"author_link": "/users/yiraa", "author_name": "Yiraa", "author_uid": "yiraa", "comments": [], "epoch": 1744462465, "event": "LD57", "format": "md", "ldjam_node_id": 414782, "likes": 5, "metadata": {"p_key": "211315", "p_author": "Yiraa", "p_authorkey": "1407031", "p_urlkey": "451119", "p_title": "Game Inspirations", "p_cat": "LDJam ", "p_event": "LD57", "p_time": "1744462465", "p_likes": "5", "p_comments": "0", "p_status": "WAYBACK", "us_key": "1407031", "us_name": "Yiraa", "us_username": "yiraa", "event_start": "1743811200", "event_key": "111", "event_name": "Ludum Dare 57"}, "node": {"_collation": {"body_sanitizer": "TextUtils::SanitizeHTML via existing importer", "event": "LD57", "removed_author": false}, "_superparent": 406845, "_trust": 1, "author": 407031, "body": "![cover3.png](///raw/7f5/36/z/6c0f9.png)\n\nWhen designing our game, we pulled ideas from other titles:\n\n  * **Civilization:** Hex-based game where you need to place your building to get your economy going.\n  * **Dwarf Fortress:** Digging deeper into the earth to uncover valuable resources.\n  * **Minecraft:** We used the classic progression *wood* → *stone* → *iron* → *diamond*\n  * **Dorfromantik:** Very cool hex-based game with nice graphics\n\nWe tried to blend these ideas into something unique, and we're really happy with how it turned out!\n\n![switch3.gif](///raw/7f5/36/z/6c0fa.gif)\n\n## Links\n\n  * **itch.io:** [Shelter from the Blight](https://yiraa.itch.io/shelter)\n  * **LD57**: [https://ldjam.com/events/ludum-dare/57/shelter-from-the-blight](https://ldjam.com/events/ludum-dare/57/shelter-from-the-blight)", "comments": 1, "comments-timestamp": "2025-04-12T14:50:39Z", "created": "2025-04-12T12:40:40Z", "files": [], "files-timestamp": 0, "id": 414782, "love": 5, "love-timestamp": "2025-04-12T18:33:37Z", "meta": [], "modified": "2025-04-12T18:33:37Z", "name": "Game Inspirations", "node-timestamp": "2025-04-12T12:54:25Z", "parent": 408196, "parents": [1, 5, 9, 406845, 408196], "path": "/events/ludum-dare/57/shelter-from-the-blight/game-inspirations", "published": "2025-04-12T12:54:25Z", "scope": "public", "slug": "game-inspirations", "subsubtype": "", "subtype": "", "type": "post", "version": 1309563}, "node_metadata": {"n_key": "414782", "n_urlkey": "451119", "n_parent": "408196", "n_path": "/events/ludum-dare/57/shelter-from-the-blight/game-inspirations", "n_slug": "game-inspirations", "n_type": "post", "n_subtype": "", "n_subsubtype": "", "n_author": "407031", "n_created": "1744461640", "n_modified": "1744482817", "n_version": "1309563", "n_status": "WAYBACK"}, "source_url": "https://ldjam.com/events/ludum-dare/57/shelter-from-the-blight/game-inspirations", "text": "![cover3.png](///raw/7f5/36/z/6c0f9.png)\n\nWhen designing our game, we pulled ideas from other titles:\n\n  * **Civilization:** Hex-based game where you need to place your building to get your economy going.\n  * **Dwarf Fortress:** Digging deeper into the earth to uncover valuable resources.\n  * **Minecraft:** We used the classic progression *wood* → *stone* → *iron* → *diamond*\n  * **Dorfromantik:** Very cool hex-based game with nice graphics\n\nWe tried to blend these ideas into something unique, and we're really happy with how it turned out!\n\n![switch3.gif](///raw/7f5/36/z/6c0fa.gif)\n\n## Links\n\n  * **itch.io:** [Shelter from the Blight](https://yiraa.itch.io/shelter)\n  * **LD57**: [https://ldjam.com/events/ludum-dare/57/shelter-from-the-blight](https://ldjam.com/events/ludum-dare/57/shelter-from-the-blight)", "title": "Game Inspirations", "wayback_source": []}