{"author_link":"\/users\/ammonit","author_name":"Ammonit","author_uid":"ammonit","comments":[],"epoch":1744399039,"event":"LD57","format":"md","ldjam_node_id":414711,"likes":4,"metadata":{"p_key":"211272","p_author":"Ammonit","p_authorkey":"1409364","p_urlkey":"451076","p_title":"Fixes and Improvements  ","p_cat":"LDJam ","p_event":"LD57","p_time":"1744399039","p_likes":"4","p_comments":"0","p_status":"WAYBACK","us_key":"1409364","us_name":"Ammonit","us_username":"ammonit","event_start":"1743811200","event_key":"111","event_name":"Ludum Dare 57"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD57","removed_author":false},"_superparent":406845,"_trust":1,"author":409364,"body":"![6bf63.png](\/\/\/raw\/41f\/36\/z\/6c04c.png)\n\n[The Cleaner of the Depth](https:\/\/ldjam.com\/events\/ludum-dare\/57\/the-cleaner-of-the-depth)\n\n**Fixes:**  \n- The bird no longer falls off the jaw or flies out of the crocodile's mouth.  \n- Starting a new game refreshes all teeth and triggers a full restart.  \n- Fixed camera shaking issue.  \n- Fixed a bug where the bird would get stuck in the air between teeth.  \n\n**Improvements:**  \n- Added several new animations for the bird.  \n- Added visual effects simulating microbes on the teeth.  \n- Introduced three additional notes.  \n- Added a melody that plays when all teeth are cleaned.  \n- Included extra ambient sounds for immersion.  \n\n**In Progress:**  \n- Timer\/Speed-based game mode.  \n- Inversion (???).","comments":0,"created":"2025-04-11T19:14:46Z","files":[],"files-timestamp":0,"id":414711,"love":4,"love-timestamp":"2025-04-12T00:56:05Z","meta":[],"modified":"2025-04-12T00:56:05Z","name":"Fixes and Improvements  ","node-timestamp":"2025-04-11T19:18:26Z","parent":409378,"parents":[1,5,9,406845,409378],"path":"\/events\/ludum-dare\/57\/the-cleaner-of-the-depth\/fixes-and-improvements","published":"2025-04-11T19:17:19Z","scope":"public","slug":"fixes-and-improvements","subsubtype":"","subtype":"","type":"post","version":1309187},"node_metadata":{"n_key":"414711","n_urlkey":"451076","n_parent":"409378","n_path":"\/events\/ludum-dare\/57\/the-cleaner-of-the-depth\/fixes-and-improvements","n_slug":"fixes-and-improvements","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"409364","n_created":"1744398886","n_modified":"1744419365","n_version":"1309187","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/57\/the-cleaner-of-the-depth\/fixes-and-improvements","text":"![6bf63.png](\/\/\/raw\/41f\/36\/z\/6c04c.png)\n\n[The Cleaner of the Depth](https:\/\/ldjam.com\/events\/ludum-dare\/57\/the-cleaner-of-the-depth)\n\n**Fixes:**  \n- The bird no longer falls off the jaw or flies out of the crocodile's mouth.  \n- Starting a new game refreshes all teeth and triggers a full restart.  \n- Fixed camera shaking issue.  \n- Fixed a bug where the bird would get stuck in the air between teeth.  \n\n**Improvements:**  \n- Added several new animations for the bird.  \n- Added visual effects simulating microbes on the teeth.  \n- Introduced three additional notes.  \n- Added a melody that plays when all teeth are cleaned.  \n- Included extra ambient sounds for immersion.  \n\n**In Progress:**  \n- Timer\/Speed-based game mode.  \n- Inversion (???).","title":"Fixes and Improvements  ","wayback_source":[]}