{"author_link":"\/users\/neeck-kola","author_name":"Neeck Kola","author_uid":"neeck-kola","comments":[],"epoch":1744297450,"event":"LD57","format":"md","ldjam_node_id":414567,"likes":1,"metadata":{"p_key":"211192","p_author":"Neeck Kola","p_authorkey":"1409057","p_urlkey":"450994","p_title":"Finally I won fight against bugs!","p_cat":"LDJam ","p_event":"LD57","p_time":"1744297450","p_likes":"1","p_comments":"0","p_status":"WAYBACK","us_key":"1409057","us_name":"Neeck Kola","us_username":"neeck-kola","event_start":"1743811200","event_key":"111","event_name":"Ludum Dare 57"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD57","removed_author":false},"_superparent":406845,"_trust":1,"author":409057,"body":"## All the time i've been fighting so you can play and not experience the cringe of goofy bugs\n\n## \ud83c\udfc5 Here it is, my achievement list:\n\n#### *If you have only played the first-day version, or not played at all, I invite you to [play the polished product](https:\/\/neeck-kola.itch.io\/lisiy)*\n\n|Bugfix|Comment|\n|---|---|\n|Replaced the monster sound due to copyright issues| no comments |\n|Added more hints for players|yea, at the beginning I didn't expect that I would need to place so many hints)|\n|Baked the light differently due to visual bugs|That was a big problem bc i dont know what is baking and what affects on it, now im better at this, thanks for jam|\n|Pixelated post process was disabled, enabled it||\n|Changed the balance to make the gameplay more enjoyable|*Most likely, I will change more and more*|\n|\ud83e\udde8Fixed bugs with dynamite, now it explodes correctly|\ud83d\udca5\ud83d\udca5(correclty)|\n|Deleted the developer's progress widget|Yea, i forgot to delete it `\u00af\\_(\u30c4)_\/\u00af`|\n|Changed the stamina widget to \ud83d\udc85\ud83c\udffc*beauty*\ud83d\udc85\ud83c\udffc one||\n|I deleted Unreal extra assettes so that the game would weigh less|This piece of garbage took up more than **!600!** megabytes in the raw project and 110 mb in packaged one|\n|Fixed developer settings for debugging|That i forgot too, sorry|\n|Increased the range of picking up items|Bc of my lazy ass is too tired of getting closer to objects than I want to|\n|Changed the offer widget because it did not wrap lines| And then upsized text size to easier reading|\n\n*This post was supposed to come out a day ago, but I only now have time to write it*\n\n### Thanks for all of your feedback \ud83d\udc8b\n### i will wait for more of it, also i want from you new ideas how to upgrade game after jam)\nThe next post will be about what I wanted to do and what happened in the end. See you soon","comments":0,"created":"2025-04-10T14:32:13Z","files":[],"files-timestamp":0,"id":414567,"love":1,"love-timestamp":"2025-04-10T19:05:23Z","meta":[],"modified":"2025-04-10T19:05:23Z","name":"Finally I won fight against bugs!","node-timestamp":"2025-04-10T15:12:42Z","parent":409059,"parents":[1,5,9,406845,409059],"path":"\/events\/ludum-dare\/57\/lisiy\/finally-i-won-fight-against-bugs","published":"2025-04-10T15:04:10Z","scope":"public","slug":"finally-i-won-fight-against-bugs","subsubtype":"","subtype":"","type":"post","version":1308360},"node_metadata":{"n_key":"414567","n_urlkey":"450994","n_parent":"409059","n_path":"\/events\/ludum-dare\/57\/lisiy\/finally-i-won-fight-against-bugs","n_slug":"finally-i-won-fight-against-bugs","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"409057","n_created":"1744295533","n_modified":"1744311923","n_version":"1308360","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/57\/lisiy\/finally-i-won-fight-against-bugs","text":"## All the time i've been fighting so you can play and not experience the cringe of goofy bugs\n\n## \ud83c\udfc5 Here it is, my achievement list:\n\n#### *If you have only played the first-day version, or not played at all, I invite you to [play the polished product](https:\/\/neeck-kola.itch.io\/lisiy)*\n\n|Bugfix|Comment|\n|---|---|\n|Replaced the monster sound due to copyright issues| no comments |\n|Added more hints for players|yea, at the beginning I didn't expect that I would need to place so many hints)|\n|Baked the light differently due to visual bugs|That was a big problem bc i dont know what is baking and what affects on it, now im better at this, thanks for jam|\n|Pixelated post process was disabled, enabled it||\n|Changed the balance to make the gameplay more enjoyable|*Most likely, I will change more and more*|\n|\ud83e\udde8Fixed bugs with dynamite, now it explodes correctly|\ud83d\udca5\ud83d\udca5(correclty)|\n|Deleted the developer's progress widget|Yea, i forgot to delete it `\u00af\\_(\u30c4)_\/\u00af`|\n|Changed the stamina widget to \ud83d\udc85\ud83c\udffc*beauty*\ud83d\udc85\ud83c\udffc one||\n|I deleted Unreal extra assettes so that the game would weigh less|This piece of garbage took up more than **!600!** megabytes in the raw project and 110 mb in packaged one|\n|Fixed developer settings for debugging|That i forgot too, sorry|\n|Increased the range of picking up items|Bc of my lazy ass is too tired of getting closer to objects than I want to|\n|Changed the offer widget because it did not wrap lines| And then upsized text size to easier reading|\n\n*This post was supposed to come out a day ago, but I only now have time to write it*\n\n### Thanks for all of your feedback \ud83d\udc8b\n### i will wait for more of it, also i want from you new ideas how to upgrade game after jam)\nThe next post will be about what I wanted to do and what happened in the end. See you soon","title":"Finally I won fight against bugs!","wayback_source":[]}