{"author_name":"GV","cat":"LD #32","comments":[],"epoch":1428949380,"likes":3,"metadata":{"p_key":"21078","p_author":"GV","p_authorkey":"505084","p_urlkey":"56423","p_title":"\u201cin\u201d is just a concept.","p_cat":"LD #32","p_event":"LD32","p_time":"1428949380","p_likes":"3","p_comments":"0","p_status":"UPD5","us_key":"505084","us_name":"GV","us_username":"GV","event_start":"1429228800","event_key":"27","event_name":"LD32"},"text":"<p>&#8220;<em>I&#8217;m in<\/em>&#8220;. But <em>IN<\/em> what?<\/p>\n <p><em>In the Ludum Dare<\/em>? How could I be <em>IN<\/em> something that doesn&#8217;t have a physical form?<\/p>\n <p>The question is not if I&#8217;m <em>IN<\/em>, it&#8217;s if I&#8217;m <em>jo<strong>ININ<\/strong>g<\/em>.<\/p>\n <p>Now that I have your attention, and that the ADD kicked in, I can safely say&#8230;<\/p>\n <p><strong><em>I&#8217;M IN!<\/em><\/strong><\/p>\n <p>As usual, I&#8217;ll try my best to work on a game (last time my pc\u00a0catched\u00a0fire, l<em>iterally<\/em>). I&#8217;ll be using GameMaker: Studio as usual (except for the first time I ever joined, when I used GameMaker 8).<\/p>\n <p>Actually, I&#8217;m trying to fix my custom Java engine, because it has problems loading resources after compiling. If I am able to fix it before the jam, I can use it \ud83d\ude00<\/p>\n <p>On the other hand, I&#8217;m trying to keep my mind on the main project I currently work on (because I tend to get extremely weak against\u00a0by the Idea Fairy pok\u00e9mon type), and I&#8217;m also voting the themes that have to do with it.<\/p>\n <p>Not because it&#8217;s bad to have other ideas, but trust me,\u00a0f you&#8217;re me, you know how it feels, when you have TONS of ideas. Billions and billions.<\/p>\n <p>Also, tomorrow (the 14th) I have a regional selection for the IT olympics. If I pass it (which I probably won&#8217;t, because I don&#8217;t even know how to open a file in c++, which is the required language) I&#8217;ll go to the national selections and if I&#8217;m lucky, world olympics. No, I&#8217;m not kidding.<\/p>\n <p>But I probably won&#8217;t pass, so it&#8217;s not a thing I&#8217;m really caring about\u00a0\ud83d\ude1b<\/p>\n <p>Well, now I have to sleep. Bye! :3<\/p>\n <p><em>-GV<\/em><\/p>\n <p>Quick edit: I&#8217;m agoraphobic, aka I fear large open spaces and big crowds (15+ people are already too much).<\/p>\n <p>That&#8217;s not gonna help me tomorrow :\/<\/p>\n <p>Second edit: I forgot. I&#8217;ll be doing everything as usual. Graphics, sfx, coding, music. All by myself. I&#8217;m decent at pixel art (<a title=\"art for the game I'm working on\" href=\"https:\/\/twitter.com\/GVmakesGames\/status\/587321562614882305\" target=\"_blank\">CLICK<\/a>), meh at music (<a title=\"quick 8bit\/famicom-like piece.\" href=\"https:\/\/soundcloud.com\/gvmakesmusic\/wake-up\" target=\"_blank\">CLICK<\/a>), and well, I&#8217;m (almost) joining the programming olympics :3<\/p>\n <p>I&#8217;ll be using <strong>paint.net<\/strong> and <strong>Famitracker<\/strong> as usual. Maybe I&#8217;ll use Audacity for the sfx, but I tend to use ft for those too, lately, just to stay in a\u00a0famicom\u00a0style.<\/p>","time":"April 13th, 2015 1:23 pm","title":"\u201cin\u201d is just a concept."}