I'm done

I'm unhappy with my game, I had cool ideas but went with the simplest one, and it was a bad decision and I was way waay to tired.

Capture d’écran du 2025-04-07 19-42-06.png

As I wrote in the README of my game:

I'm unhappy with what I got done this week end... My neural network idea is way cooler, but i was scared that it would be too complicated for the two days I have... My game didn't turned out so well, and it feels more like a regression than an amelioration... Even if Antwars also kinda sucked, it was quite polished for a game made in two days...

I'm still posting this game, and expecting honest and constructive feedback. After all, it was probably a very helpfull lesson to code this game: I should have gone, as for the LD55 and LD56 with an ambitious idea, it may have also sucked, but it probably couldn't have been that worse!

My game engine also wasn't ready at all, I hope that in october, for the LD58 it will be ready! I found quite a lot of bugs with it while coding this game, which slowed me down. I think I would have been better off if I wrote everything from scratch, but it is not that cool, and it gave me the occasion to try and make a game (finally) with my engine, if it can even be called an engine.

I've recorded everything so I'll make a timelapse soon, and I'm planning to make a web (and/or maybe a windows) version soon, my engine currently only works on linux.

Check it out here: https://ldjam.com/events/ludum-dare/57/$408035

Source code: https://github.com/mibi88/ld57