{"author_link":"\/users\/av-shustov","author_name":"av_shustov","author_uid":"av-shustov","comments":[],"epoch":1744040847,"event":"LD57","format":"md","ldjam_node_id":413152,"likes":3,"metadata":{"p_key":"210611","p_author":"av_shustov","p_authorkey":"1375066","p_urlkey":"450218","p_title":"Hollow Depths - my game for LD57","p_cat":"LDJam ","p_event":"LD57","p_time":"1744040847","p_likes":"3","p_comments":"0","p_status":"WAYBACK","us_key":"1375066","us_name":"av_shustov","us_username":"av-shustov","event_start":"1743811200","event_key":"111","event_name":"Ludum Dare 57"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD57","removed_author":false},"_superparent":406845,"_trust":1,"author":375066,"body":"https:\/\/www.youtube.com\/watch?v=qjqdo13_d08\n\n**\ud83c\udfae I made a game for Ludum Dare 57 \u2013 it's called Hollow Depths! \ud83c\udf0c**\nThis was my first time joining LD, and I went with the compo route, so everything was made solo in 48 hours \u2013 code, art, design, and sound!\n\nThe theme was \"Depths\", and I created a turn-based strategy game inspired a bit by the atmosphere of ZZZ.\n\n**\ud83d\udd79\ufe0f About the game:**\nYou control a small research device in the center of a mysterious map. To keep it running, you need to collect ether drops, which you get by defeating enemies.\n\nUse ether to unlock new zones, but beware! The farther you go from your base, the faster the zones start to fade away. If you\u2019re not careful, you might get stranded and lose everything. So it's all about planning your moves and surviving as long as you can.\n\nThis project helped me better understand the constraints of game jams and how to focus on core mechanics. Any feedback is appreciated.\n\n\ud83d\udd17 Play & Rate Hollow Depths: [link to ldjam](https:\/\/ldjam.com\/events\/ludum-dare\/57\/hollow-depths)","comments":0,"created":"2025-04-07T15:42:37Z","files":[],"files-timestamp":0,"id":413152,"love":3,"love-timestamp":"2025-04-07T16:51:19Z","meta":[],"modified":"2025-04-07T16:51:19Z","name":"Hollow Depths - my game for LD57","node-timestamp":"2025-04-07T15:47:27Z","parent":412386,"parents":[1,5,9,406845,412386],"path":"\/events\/ludum-dare\/57\/hollow-depths\/hollow-depths-my-game-for-ld57","published":"2025-04-07T15:47:27Z","scope":"public","slug":"hollow-depths-my-game-for-ld57","subsubtype":"","subtype":"","type":"post","version":1294645},"node_metadata":{"n_key":"413152","n_urlkey":"450218","n_parent":"412386","n_path":"\/events\/ludum-dare\/57\/hollow-depths\/hollow-depths-my-game-for-ld57","n_slug":"hollow-depths-my-game-for-ld57","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"375066","n_created":"1744040557","n_modified":"1744044679","n_version":"1294645","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/57\/hollow-depths\/hollow-depths-my-game-for-ld57","text":"https:\/\/www.youtube.com\/watch?v=qjqdo13_d08\n\n**\ud83c\udfae I made a game for Ludum Dare 57 \u2013 it's called Hollow Depths! \ud83c\udf0c**\nThis was my first time joining LD, and I went with the compo route, so everything was made solo in 48 hours \u2013 code, art, design, and sound!\n\nThe theme was \"Depths\", and I created a turn-based strategy game inspired a bit by the atmosphere of ZZZ.\n\n**\ud83d\udd79\ufe0f About the game:**\nYou control a small research device in the center of a mysterious map. To keep it running, you need to collect ether drops, which you get by defeating enemies.\n\nUse ether to unlock new zones, but beware! The farther you go from your base, the faster the zones start to fade away. If you\u2019re not careful, you might get stranded and lose everything. So it's all about planning your moves and surviving as long as you can.\n\nThis project helped me better understand the constraints of game jams and how to focus on core mechanics. Any feedback is appreciated.\n\n\ud83d\udd17 Play & Rate Hollow Depths: [link to ldjam](https:\/\/ldjam.com\/events\/ludum-dare\/57\/hollow-depths)","title":"Hollow Depths - my game for LD57","wayback_source":[]}