{"author_link":"\/users\/ariast","author_name":"Ariast","author_uid":"ariast","comments":[],"epoch":1743560015,"event":"LD57","format":"md","ldjam_node_id":408979,"likes":15,"metadata":{"p_key":"209679","p_author":"Ariast","p_authorkey":"1398753","p_urlkey":"448531","p_title":"Like a jumpscare.","p_cat":"LDJam ","p_event":"LD57","p_time":"1743560015","p_likes":"15","p_comments":"0","p_status":"WAYBACK","us_key":"1398753","us_name":"Ariast","us_username":"ariast","event_start":"1743811200","event_key":"111","event_name":"Ludum Dare 57"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD57","removed_author":false},"_superparent":406845,"_trust":1,"author":398753,"body":"I spent all winter looking forward to LD57 and it goes and sneaks up on me like this.\nMy fault for telling my brain \"April\". BAM you have 72 hours to prepare. Not even time to squeeze in a practice round, and I haven't touched dev since LD56. Gonna be quite a feat this time, but the critiques of my first game are still fresh in mind, and I'm ready to bring a smoother combat system this time around. As with my first LD, 56, I will be competing solo with a primarily FOSS pipeline. \n\nWeapons of choice:\nUbuntu 20.04;\nGodot whichever version I have;\nGIMP;\nAudacity;\nBeepbox (Only thing I'm using that's not FOSS, and only because I don't mess around much with music recording these days. With a time crunch, I find it more efficient to engineer music rather than play it. I hope to remedy this in the future and get more familiar with LMMS, but alas, life is ever an obstacle.)\n\nGood skill to you all; luck is irrelevant here. And as always, en garde! \n","comments":1,"comments-timestamp":"2025-04-02T09:18:36Z","created":"2025-04-02T02:04:31Z","files":[],"files-timestamp":0,"id":408979,"love":15,"love-timestamp":"2025-04-02T12:41:03Z","meta":[],"modified":"2025-04-02T12:41:03Z","name":"Like a jumpscare.","node-timestamp":"2025-04-02T02:14:42Z","parent":408976,"parents":[1,5,9,406845,408976],"path":"\/events\/ludum-dare\/57\/$408976\/like-a-jumpscare","published":"2025-04-02T02:13:35Z","scope":"public","slug":"like-a-jumpscare","subsubtype":"","subtype":"","type":"post","version":1283175},"node_metadata":{"n_key":"408979","n_urlkey":"448531","n_parent":"408976","n_path":"\/events\/ludum-dare\/57\/$408976\/like-a-jumpscare","n_slug":"like-a-jumpscare","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"398753","n_created":"1743559471","n_modified":"1743597663","n_version":"1283175","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/57\/$408976\/like-a-jumpscare","text":"I spent all winter looking forward to LD57 and it goes and sneaks up on me like this.\nMy fault for telling my brain \"April\". BAM you have 72 hours to prepare. Not even time to squeeze in a practice round, and I haven't touched dev since LD56. Gonna be quite a feat this time, but the critiques of my first game are still fresh in mind, and I'm ready to bring a smoother combat system this time around. As with my first LD, 56, I will be competing solo with a primarily FOSS pipeline. \n\nWeapons of choice:\nUbuntu 20.04;\nGodot whichever version I have;\nGIMP;\nAudacity;\nBeepbox (Only thing I'm using that's not FOSS, and only because I don't mess around much with music recording these days. With a time crunch, I find it more efficient to engineer music rather than play it. I hope to remedy this in the future and get more familiar with LMMS, but alas, life is ever an obstacle.)\n\nGood skill to you all; luck is irrelevant here. And as always, en garde! \n","title":"Like a jumpscare.","wayback_source":[]}