{"author_link":"\/users\/logic-monkey","author_name":"Logic Monkey","author_uid":"logic-monkey","comments":[],"epoch":1729866552,"event":"LD56","format":"md","ldjam_node_id":406449,"likes":2,"metadata":{"p_key":"209434","p_author":"Logic Monkey","p_authorkey":"1081482","p_urlkey":"447810","p_title":"Finishing well","p_cat":"LDJam ","p_event":"LD56","p_time":"1729866552","p_likes":"2","p_comments":"0","p_status":"WAYBACK","us_key":"1081482","us_name":"Logic Monkey","us_username":"logic-monkey","event_start":"1728000000","event_key":"115","event_name":"Ludum Dare 56"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD56","removed_author":false},"_superparent":395186,"_trust":1,"author":81482,"body":"The current version of our entry is the version we made for the jam, warts and all:\n\n![screenshot2.gif](\/\/\/raw\/a4e\/31\/z\/6874f.gif)\n\nHowever, we've cleaned some things up. Made the physics less floaty. Added a better UI. And since then, @wraithind and I have been working hard on trying to take our entry and turn it into a tiny Metroidvania, a Microvania if you will.\n\nLast couple of days, I added color palettes.\n![test6.gif](\/\/\/raw\/a4e\/31\/z\/6918e.gif)\n\nTomorrow morning, after the jam, I intend to clean up our working project to make it just the bits that were in the jam, but with the better UI and physics, and upload that. And then onward, to release *Get in ma Blunderbuss DX* on Steam in a couple of months. I don't expect it to be the greatest thing since sliced cheese, or to do especially well. But I do expect the experience to be educational, like the last time I released a game on Steam.\n\nWish us luck.","comments":0,"created":"2024-10-25T14:17:36Z","files":[],"files-timestamp":0,"id":406449,"love":2,"love-timestamp":"2024-10-25T15:34:29Z","meta":[],"modified":"2024-10-25T15:34:29Z","name":"Finishing well","node-timestamp":"2024-10-25T14:29:12Z","parent":395939,"parents":[1,5,9,395186,395939],"path":"\/events\/ludum-dare\/56\/get-in-ma-blunderbuss\/finishing-well","published":"2024-10-25T14:29:12Z","scope":"public","slug":"finishing-well","subsubtype":"","subtype":"","type":"post","version":1278688},"node_metadata":{"n_key":"406449","n_urlkey":"447810","n_parent":"395939","n_path":"\/events\/ludum-dare\/56\/get-in-ma-blunderbuss\/finishing-well","n_slug":"finishing-well","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"81482","n_created":"1729865856","n_modified":"1729870469","n_version":"1278688","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/56\/get-in-ma-blunderbuss\/finishing-well","text":"The current version of our entry is the version we made for the jam, warts and all:\n\n![screenshot2.gif](\/\/\/raw\/a4e\/31\/z\/6874f.gif)\n\nHowever, we've cleaned some things up. Made the physics less floaty. Added a better UI. And since then, @wraithind and I have been working hard on trying to take our entry and turn it into a tiny Metroidvania, a Microvania if you will.\n\nLast couple of days, I added color palettes.\n![test6.gif](\/\/\/raw\/a4e\/31\/z\/6918e.gif)\n\nTomorrow morning, after the jam, I intend to clean up our working project to make it just the bits that were in the jam, but with the better UI and physics, and upload that. And then onward, to release *Get in ma Blunderbuss DX* on Steam in a couple of months. I don't expect it to be the greatest thing since sliced cheese, or to do especially well. But I do expect the experience to be educational, like the last time I released a game on Steam.\n\nWish us luck.","title":"Finishing well","wayback_source":[]}