{"author_name":"sydan","cat":"LD #32","comments":[{"author_name":"YarharALC","time":"April 15, 2015 5:40 pm","epoch":1429137600,"text":"I lost my trust in Extra Credits slowly with things like not disclosing sponsorship (they&#8217;ve fixed that now, it seems) but the straw the last straw was James Portnow using the Extra Credits official Twitter account to publicly shout at Totalbiscuit and slam the door. He essentially said things that couldn&#8217;t be backed up and made sure that Totalbiscuit wouldn&#8217;t have a public conversation with him ever again without being in total agreement with JP. All of this said as TB was in recovery from cancer treatment and JP was at a wedding. TB never fired any shots, it was entirely spontaneous.","spam":"N"}],"epoch":1429135260,"likes":2,"metadata":{"p_key":"20919","p_author":"sydan","p_authorkey":"50347","p_urlkey":"56261","p_title":"Useful Little Things (Tools and Guides)","p_cat":"LD #32","p_event":"LD32","p_time":"1429135260","p_likes":"2","p_comments":"1","p_status":"UPD5","us_key":"50347","us_name":"sydan","us_username":"sydan","event_start":"1429228800","event_key":"27","event_name":"LD32"},"text":"<p><strong>Extra Credits<\/strong><\/p>\n <p><i>Game design and industry videos<\/i><\/p>\n <p><a href=\"https:\/\/www.youtube.com\/user\/ExtraCreditz\/featured\">https:\/\/www.youtube.com\/user\/ExtraCreditz\/featured<\/a><\/p>\n <p>It goes without saying that everyone should watch these videos. They cover everything you&#8217;ve ever wanted to know about game design, development and the industry as a whole. If you&#8217;ve already watched them, watch them again for LD32 inspiration! The most crucial set to checkout would be the Design Club:<\/p>\n <p><iframe width=\"500\" height=\"281\" src=\"https:\/\/www.youtube.com\/embed\/videoseries?list=PLhyKYa0YJ_5CH8BA8XcqReieXLFf4afI0\" frameborder=\"0\" allowfullscreen><\/iframe><\/p>\n <p>&nbsp;<\/p>\n <p><strong>Texture Packer<\/strong><\/p>\n <p><em>Spritesheet creator<\/em><\/p>\n <p><a href=\"https:\/\/www.codeandweb.com\/texturepacker\/\">https:\/\/www.codeandweb.com\/texturepacker\/<\/a><\/p>\n <p>This is going to be pretty useful for me as my normal art package doesn&#8217;t have a built in spritesheet creator and Unity3D is going to want spritesheets for animations. It&#8217;s fast to install and use, the only thing I think it&#8217;s missing is the ability to rearrange sprites in the sheet.<\/p>\n <p>&nbsp;<\/p>\n <p><strong>Wikidpad<\/strong><\/p>\n <p><em>Wiki-style notepad<\/em><\/p>\n <p><a href=\"http:\/\/wikidpad.sourceforge.net\/\">http:\/\/wikidpad.sourceforge.net\/<\/a><\/p>\n <p>I&#8217;ve used this for a lots of different things but I can see it being particular useful for organising my thoughts quickly during the competition.\u00a0Wikipad allows you to quickly write articles on topics, and link them together to create an organised library of ideas and documentation.<\/p>\n <p>&nbsp;<\/p>\n <p><strong>Visual Studio Tools for Unity<\/strong><\/p>\n <p><em>Integrates Visual Studio and Unity<\/em><\/p>\n <p><a href=\"http:\/\/unityvs.com\/\">http:\/\/unityvs.com\/<\/a><\/p>\n <p>I wish I&#8217;d known about this sooner. It lets you run Unity from VS and generally connects the two programs in a much better way than you&#8217;d get simply launching VS without it. Warning though, check you can on scripts from Unity before the jam as VS will not open if Visual Studio Tools has not been installed correctly and imported as an asset pack to your Unity project.<\/p>","time":"April 15th, 2015 5:01 pm","title":"Useful Little Things (Tools and Guides)"}