{"author_link":"\/users\/samuli","author_name":"Samuli","author_uid":"samuli","comments":[],"epoch":1728726618,"event":"LD56","format":"md","ldjam_node_id":405819,"likes":18,"metadata":{"p_key":"209016","p_author":"Samuli","p_authorkey":"1001125","p_urlkey":"447389","p_title":"How I made an entry for PS1","p_cat":"LDJam ","p_event":"LD56","p_time":"1728726618","p_likes":"18","p_comments":"0","p_status":"WAYBACK","us_key":"1001125","us_name":"Samuli","us_username":"samuli","event_start":"1728000000","event_key":"115","event_name":"Ludum Dare 56"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD56","removed_author":false},"_superparent":395186,"_trust":1,"author":1125,"body":"https:\/\/www.youtube.com\/watch?v=5uA0eK7vO8s\n\n1. Make your first PS1 game in 2016: https:\/\/zhamul.itch.io\/siikasaurus\n2. Decide that the modern toolchain is in bad shape and concentrate on other platforms\n3. Watch Pikuma's awesome PS1 course in 2024: https:\/\/pikuma.com\/courses\/ps1-programming-mips-assembly-language\n4. Check PSX.Dev: https:\/\/www.psx.dev\/getting-started\n5. Notice that modern toolchain and resources for making PS1 games are pretty ok now\n6. Decide to try psyq + nugget with modern VSCode PS1 plugin to make a \"hello cube\": https:\/\/github.com\/NDR008\/VSCodePSX\/\n7. Ludum Dare suddenly appears\n8. Make a game using all the great tools PS1 dev community has made! <3\n\nPS1 was a difficult platform to work with, but all the wobbly quads were definitely worth the hassle!\n\nhttps:\/\/ldjam.com\/events\/ludum-dare\/56\/friends-adrift ","comments":3,"comments-timestamp":"2024-10-12T11:49:15Z","created":"2024-10-12T09:40:20Z","files":[],"files-timestamp":0,"id":405819,"love":18,"love-timestamp":"2024-10-14T09:19:59Z","meta":[],"modified":"2024-10-14T09:19:59Z","name":"How I made an entry for PS1","node-timestamp":"2024-10-12T10:15:13Z","parent":399421,"parents":[1,5,9,395186,399421],"path":"\/events\/ludum-dare\/56\/friends-adrift\/how-i-made-an-entry-for-ps1","published":"2024-10-12T09:50:18Z","scope":"public","slug":"how-i-made-an-entry-for-ps1","subsubtype":"","subtype":"","type":"post","version":1275441},"node_metadata":{"n_key":"405819","n_urlkey":"447389","n_parent":"399421","n_path":"\/events\/ludum-dare\/56\/friends-adrift\/how-i-made-an-entry-for-ps1","n_slug":"how-i-made-an-entry-for-ps1","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"1125","n_created":"1728726020","n_modified":"1728897599","n_version":"1275441","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/56\/friends-adrift\/how-i-made-an-entry-for-ps1","text":"https:\/\/www.youtube.com\/watch?v=5uA0eK7vO8s\n\n1. Make your first PS1 game in 2016: https:\/\/zhamul.itch.io\/siikasaurus\n2. Decide that the modern toolchain is in bad shape and concentrate on other platforms\n3. Watch Pikuma's awesome PS1 course in 2024: https:\/\/pikuma.com\/courses\/ps1-programming-mips-assembly-language\n4. Check PSX.Dev: https:\/\/www.psx.dev\/getting-started\n5. Notice that modern toolchain and resources for making PS1 games are pretty ok now\n6. Decide to try psyq + nugget with modern VSCode PS1 plugin to make a \"hello cube\": https:\/\/github.com\/NDR008\/VSCodePSX\/\n7. Ludum Dare suddenly appears\n8. Make a game using all the great tools PS1 dev community has made! <3\n\nPS1 was a difficult platform to work with, but all the wobbly quads were definitely worth the hassle!\n\nhttps:\/\/ldjam.com\/events\/ludum-dare\/56\/friends-adrift ","title":"How I made an entry for PS1","wayback_source":[]}