The Music of Pom Planet Pt 1

Here's a little post about how I made the music in Pom Planet!

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If you haven't checked it out, it's an action puzzle game where you have to guide tiny creatures. (ldjam.com/events/ludum-dare/56/pom-planet)

Right away I knew I wanted to make the music more ambient than melodic, but I didn't want the ambient noises to be random.

I concluded that I would make a unique track for each of the game mechanics, inspired by the music in Pikmin 4. (Scruffy has a great video about it: www.youtube.com/watch?v=TAeYosWbXPc)

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Making a track for every element is a lot of work, so I decided to make them all relatively short. The original plan was to make the music in 5/4 for an uncanny feeling, but I was struggling to figure out a drum beat that I liked, so I reverted to old reliable 4/4.

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I tried to make each track match the feeling of the given mechanic. Some feedback I got from team members was that they wanted stronger melodies, and less sound effect type tracks. Later elements I tried to focus on making them oddly melodic and atonal.