Obligatory “I’m in!”-Post

I’m in once again, 4th time for me!

Not much has changed in terms of engine/language/editors, my Engine got fancier, but thats about it.

Language of choice: C++

Libraries:

  • SFML graphics/sound/windows/input/…
  • box2d physics
  • my own Engine/Wrapper

Toolchain:

  • MSVC behind Ninja behind CMake
  • Visual Studio for debugging (GNU on windows is too painful to debug :/)

IDEs/Editors:

  • Netbeans, main IDE
  • Notepad++ as generic editor
  • Paint.net for anything graphics/images
  • bsfxr for sounds (if i get to it)

My goals for this time are sounds and not wasting as much time on dumb issues 😀

We’ll see how that goes