{"author_link":"\/users\/sockenpuppe","author_name":"Sockenpuppe","author_uid":"sockenpuppe","comments":[],"epoch":1728141151,"event":"LD56","format":"md","ldjam_node_id":402160,"likes":2,"metadata":{"p_key":"207492","p_author":"Sockenpuppe","p_authorkey":"1261867","p_urlkey":"445342","p_title":"finally making progress","p_cat":"LDJam ","p_event":"LD56","p_time":"1728141151","p_likes":"2","p_comments":"0","p_status":"WAYBACK","us_key":"1261867","us_name":"Sockenpuppe","us_username":"sockenpuppe","event_start":"1728000000","event_key":"115","event_name":"Ludum Dare 56"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD56","removed_author":false},"_superparent":395186,"_trust":1,"author":261867,"body":"Okay, so I'm working on a visual novel. And everything was fine. Story is almost finished. Sketched a lot.\nAnd then I started working with Ren'Py and ... it didn't work the way I wanted it to.\n\nI don't want to use the usual menu statement for making choices. Instead, I want my creatures to hide one of the choices (it makes sense in context).\n\nBut it just wouldn't work.\n\nI spent an absolutely embarrassing amount of time on this. And the solution is hilariously easy. No, seriously.\n\nI want to scream.\n\n![2024-10-0516-50-39online-video-cutter.com-ezgif.com-crop(1).gif](\/\/\/raw\/bee\/f3\/z\/655d5.gif)","comments":0,"created":"2024-10-05T14:53:34Z","files":[],"files-timestamp":0,"id":402160,"love":2,"love-timestamp":"2024-10-05T20:40:23Z","meta":[],"modified":"2024-10-05T20:40:23Z","name":"finally making progress","node-timestamp":"2024-10-05T15:12:31Z","parent":396828,"parents":[1,5,9,395186,396828],"path":"\/events\/ludum-dare\/56\/are-you-listening\/finally-making-progress","published":"2024-10-05T15:12:31Z","scope":"public","slug":"finally-making-progress","subsubtype":"","subtype":"","type":"post","version":1249183},"node_metadata":{"n_key":"402160","n_urlkey":"445342","n_parent":"396828","n_path":"\/events\/ludum-dare\/56\/are-you-listening\/finally-making-progress","n_slug":"finally-making-progress","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"261867","n_created":"1728140014","n_modified":"1728160823","n_version":"1249183","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/56\/are-you-listening\/finally-making-progress","text":"Okay, so I'm working on a visual novel. And everything was fine. Story is almost finished. Sketched a lot.\nAnd then I started working with Ren'Py and ... it didn't work the way I wanted it to.\n\nI don't want to use the usual menu statement for making choices. Instead, I want my creatures to hide one of the choices (it makes sense in context).\n\nBut it just wouldn't work.\n\nI spent an absolutely embarrassing amount of time on this. And the solution is hilariously easy. No, seriously.\n\nI want to scream.\n\n![2024-10-0516-50-39online-video-cutter.com-ezgif.com-crop(1).gif](\/\/\/raw\/bee\/f3\/z\/655d5.gif)","title":"finally making progress","wayback_source":[]}