{"author_link":"\/users\/danmerey","author_name":"danmerey","author_uid":"danmerey","comments":[],"epoch":1714092388,"event":"LD55","format":"md","ldjam_node_id":394705,"likes":11,"metadata":{"p_key":"206663","p_author":"danmerey","p_authorkey":"1314356","p_urlkey":"443196","p_title":"Bloopers and funny bugs during my Compo game development","p_cat":"LDJam ","p_event":"LD55","p_time":"1714092388","p_likes":"11","p_comments":"0","p_status":"WAYBACK","us_key":"1314356","us_name":"LDJam user 314356","us_username":"314356","event_start":"1712966400","event_key":"120","event_name":"Ludum Dare 55"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD55","removed_author":false},"_superparent":383062,"_trust":1,"author":314356,"body":"During the development of [STUPID LEGS](https:\/\/ldjam.com\/events\/ludum-dare\/55\/stupid-legs) for the Compo I stumbled upon A LOT of physics problems, funny bugs, and weird interactions, so I captured some of them just in case :)\n\n## Multiple rigidbodies are no joke!\n![I don't feel good.gif](\/\/\/raw\/4fb\/c4\/z\/64cdf.gif)\n\n---\n\n## \"Have you by any chance seen my eye here?\"\n![Eye away.gif](\/\/\/raw\/4fb\/c4\/z\/64ce0.gif)\n\n---\n\n## When the monster part attaching mechanics are still Work-in-Progress\n\n![Chunky.gif](\/\/\/raw\/4fb\/c4\/z\/64ce1.gif)\n\nI managed to tame Unity physics, but it wasn't easy: a lot of features worked not as I wanted it to work, so I had to use a lot of workarounds and questionable solutions. Although I'm still glad with the result (even the Compo version).\n\nIf you wanna try short (5-10 minutes) fun and funny game about summoning custom monsters, [try STUPID LEGS](https:\/\/ldjam.com\/events\/ludum-dare\/55\/stupid-legs). There are 2 versions available: compo, (made in 48 hours) and post-compo (more polished, more content, intro and tutorial added, sounds added).\n\n## [https:\/\/ldjam.com\/events\/ludum-dare\/55\/stupid-legs](https:\/\/ldjam.com\/events\/ludum-dare\/55\/stupid-legs)","comments":2,"comments-timestamp":"2024-04-26T08:10:37Z","created":"2024-04-26T00:13:00Z","files":[],"files-timestamp":0,"id":394705,"love":11,"love-timestamp":"2024-04-26T17:57:12Z","meta":[],"modified":"2024-04-26T17:57:12Z","name":"Bloopers and funny bugs during my Compo game development","node-timestamp":"2024-04-26T00:46:28Z","parent":383101,"parents":[1,5,9,383062,383101],"path":"\/events\/ludum-dare\/55\/stupid-legs\/bloopers-and-funny-bugs-during-my-compo-game-development","published":"2024-04-26T00:46:28Z","scope":"public","slug":"bloopers-and-funny-bugs-during-my-compo-game-development","subsubtype":"","subtype":"","type":"post","version":1236771},"node_metadata":{"n_key":"394705","n_urlkey":"443196","n_parent":"383101","n_path":"\/events\/ludum-dare\/55\/stupid-legs\/bloopers-and-funny-bugs-during-my-compo-game-development","n_slug":"bloopers-and-funny-bugs-during-m","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"314356","n_created":"1714090380","n_modified":"1714154232","n_version":"1236771","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/55\/stupid-legs\/bloopers-and-funny-bugs-during-my-compo-game-development","text":"During the development of [STUPID LEGS](https:\/\/ldjam.com\/events\/ludum-dare\/55\/stupid-legs) for the Compo I stumbled upon A LOT of physics problems, funny bugs, and weird interactions, so I captured some of them just in case :)\n\n## Multiple rigidbodies are no joke!\n![I don't feel good.gif](\/\/\/raw\/4fb\/c4\/z\/64cdf.gif)\n\n---\n\n## \"Have you by any chance seen my eye here?\"\n![Eye away.gif](\/\/\/raw\/4fb\/c4\/z\/64ce0.gif)\n\n---\n\n## When the monster part attaching mechanics are still Work-in-Progress\n\n![Chunky.gif](\/\/\/raw\/4fb\/c4\/z\/64ce1.gif)\n\nI managed to tame Unity physics, but it wasn't easy: a lot of features worked not as I wanted it to work, so I had to use a lot of workarounds and questionable solutions. Although I'm still glad with the result (even the Compo version).\n\nIf you wanna try short (5-10 minutes) fun and funny game about summoning custom monsters, [try STUPID LEGS](https:\/\/ldjam.com\/events\/ludum-dare\/55\/stupid-legs). There are 2 versions available: compo, (made in 48 hours) and post-compo (more polished, more content, intro and tutorial added, sounds added).\n\n## [https:\/\/ldjam.com\/events\/ludum-dare\/55\/stupid-legs](https:\/\/ldjam.com\/events\/ludum-dare\/55\/stupid-legs)","title":"Bloopers and funny bugs during my Compo game development","wayback_source":[]}