{"author_link":"\/users\/mibi88","author_name":"Mibi88","author_uid":"mibi88","comments":[],"epoch":1714073699,"event":"LD55","format":"md","ldjam_node_id":394689,"likes":1,"metadata":{"p_key":"206655","p_author":"Mibi88","p_authorkey":"1386843","p_urlkey":"443188","p_title":"I fixed some critical bugs due to the crappy code that manages the bullets","p_cat":"LDJam ","p_event":"LD55","p_time":"1714073699","p_likes":"1","p_comments":"0","p_status":"WAYBACK","us_key":"1386843","us_name":"Mibi88","us_username":"mibi88","event_start":"1712966400","event_key":"120","event_name":"Ludum Dare 55"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD55","removed_author":false},"_superparent":383062,"_trust":1,"author":386843,"body":"That's what I fixed:\n* Bullets still existed after restarting the game or changing level\n* Mobs could shoot without existing\n* Mobs still existed after changing level\n\nTest it at https:\/\/ldjam.com\/events\/ludum-dare\/55\/the-seven-crystals.","comments":0,"created":"2024-04-25T19:33:53Z","files":[],"files-timestamp":0,"id":394689,"love":1,"love-timestamp":"2024-04-25T20:14:55Z","meta":[],"modified":"2024-04-25T20:14:55Z","name":"I fixed some critical bugs due to the crappy code that manages the bullets","node-timestamp":"2024-04-25T19:34:59Z","parent":386845,"parents":[1,5,9,383062,386845],"path":"\/events\/ludum-dare\/55\/the-seven-crystals\/i-fixed-some-critical-bugs-due-to-the-crappy-code-that-manages-the-bullets","published":"2024-04-25T19:34:59Z","scope":"public","slug":"i-fixed-some-critical-bugs-due-to-the-crappy-code-that-manages-the-bullets","subsubtype":"","subtype":"","type":"post","version":1236710},"node_metadata":{"n_key":"394689","n_urlkey":"443188","n_parent":"386845","n_path":"\/events\/ludum-dare\/55\/the-seven-crystals\/i-fixed-some-critical-bugs-due-to-the-crappy-code-that-manages-the-bullets","n_slug":"i-fixed-some-critical-bugs-due-t","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"386843","n_created":"1714073633","n_modified":"1714076095","n_version":"1236710","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/55\/the-seven-crystals\/i-fixed-some-critical-bugs-due-to-the-crappy-code-that-manages-the-bullets","text":"That's what I fixed:\n* Bullets still existed after restarting the game or changing level\n* Mobs could shoot without existing\n* Mobs still existed after changing level\n\nTest it at https:\/\/ldjam.com\/events\/ludum-dare\/55\/the-seven-crystals.","title":"I fixed some critical bugs due to the crappy code that manages the bullets","wayback_source":[]}